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Archeomatica_3_2023

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CASE STUDY<br />

SyncHolo: Holograms<br />

in the World of Art<br />

by Paola Rocca, Caterina Rai, Camilla di Giacomo<br />

The use of holograms<br />

in exhibition design<br />

and the new frontier of<br />

inclusive communication<br />

to the public: how<br />

holograms enrich the<br />

cultural experience and<br />

how digital technology<br />

synthesizes the analog<br />

into experiences that<br />

amplify the perception of<br />

art and its meaning.<br />

When introduced to the topic of holograms for the<br />

first time, one's mind may wander to a diverse archive<br />

of pop culture and science fiction, transporting<br />

us to the distant worlds of Star Wars or Star Trek, or to the<br />

advertisements from Back to the Future. At first glance, holograms<br />

appear as nothing more than a fantasy, a glimpse into<br />

a technology seemingly too advanced for our time. However,<br />

enthusiasts know that the era of holograms has begun, and<br />

we are already engaged in an ongoing technological pursuit.<br />

Experts in the field are aware that technology's evolution has<br />

impressively expanded the horizons of hologram applications.<br />

HOLOGRAMS: BACK TO BASICS<br />

Holograms are 3D images achievable through a variety of<br />

technologies that differ in type and use. From holographic<br />

smoke to Pepper's Ghost projectors, which suffer from complex<br />

setup limitations and sensitivity to space and lighting<br />

20 ArcheomaticA N°3 <strong>2023</strong>

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