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MEDIA DIGITAL ART AND CULTURE IN FLANDERS BELGIUM - BAM

MEDIA DIGITAL ART AND CULTURE IN FLANDERS BELGIUM - BAM

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T R A N S P I C T I O N<br />

Another example. Gorik Lindemans (1956) emerged as a painter, a graphic artist<br />

and a video artist. He is known for his photo and slide installations which were<br />

often inspired by books. Around the turn of the century he bid the art world<br />

farewell with an exhibition and a book: a catalogue of realized and unrealized<br />

projects which needed to be executed by his audience. The book as a medium,<br />

a manual which includes the audience in the work and encourages it to take<br />

over the artist’s role.<br />

Only in 2005 Lindemans starts painting again. Very soon he invents the<br />

transpiction technique, analogous with transpiction in music. Via a dozen of<br />

steps in Photoshop a pixel image is created, a homage to the use of colour and<br />

the feel for composition characterizing the bird paintings of the French painter J.<br />

Eudes. But what is it that defines Gorik Lindemans as a media artist? Is it his use<br />

of computer? Not really, given the basic way in which he is using it. Is it because<br />

he is working in different art disciplines? Actually it is not that either, given the<br />

fact that he has always been doing that. Instead, we have to conclude that it has<br />

rather to do with a way of looking adapted to the digital era. This becomes clear<br />

when considering his use of pictures in his drawings of houses and gardens.<br />

Not analogue pictures as he used to create before quitting his artistic practice,<br />

but digital ones: images characterized by their unstudied frame, made without<br />

a viewfinder, as an écriture automatique, with positions a photographer then<br />

or a painter now, would never take. It are exactly these snapshots, which are<br />

characteristic to digital photography, that are embedding Lindemans’ paintings<br />

in the media of today.<br />

I N ?<br />

Media art does not merely make use of a certain technology. It is not about<br />

the media’s technology but about the environment that is created. Media art<br />

uses media environment as a starting point. AMVK’s images of women, Nick<br />

Ervinck’s video games, Gorik Lindemans’ digital photography: media art is<br />

immersive art, art that departs from an environment and claims its place in that<br />

environment.<br />

O N Y O U R C O M P U T E R<br />

It could be called interaction, the manner in which the remote control gives<br />

access to the television set (or television, a remote itself, gives access to the<br />

world); the camera to the video image; the mouse to the computer. However,<br />

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