Welington Araújo Silva. As Tecnologias da Informação e
Welington Araújo Silva. As Tecnologias da Informação e
Welington Araújo Silva. As Tecnologias da Informação e
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
ABSTRACT<br />
This thesis is the result of the collective effort of a group of researchers, which in<br />
Line for Studies and Research in Physical Education and Sports (LEPEL / FACED<br />
/ UFBA), of the Post-graduate Education at University Bahia, search through their<br />
scientific studies of Matrix imprint, respond to significant issues of pe<strong>da</strong>gogical<br />
work, the production of knowledge, teacher education and public policy in<br />
education, physical education, sport and leisure. In this set of matrix elements of<br />
the research, the group LEPEL / FACED / UFBA, we investigated the organization<br />
of educational work, exploring the relationship of information technology and<br />
communication, present in its dynamics, organizational support and increase the<br />
potential of teaching the sport in school a critical perspective-surpassing.<br />
Investigate the theoretical and methodological propositions that guide pe<strong>da</strong>gogical<br />
work that use of information technology and communication in education and<br />
physical education / communication and media. We take questions about the<br />
theoretical and conceptual basis on which these propositions are based, by<br />
suggesting the use of technological artifacts in educational work within the school<br />
physical education. Accordingly, our work takes as an option epistemological<br />
tradition of Marxist thought, relying on dialectical and historical materialism as a<br />
theory and method of analysis of society, communism as a historical project and<br />
defense of the socialist society as an overriding pre - history. This work, theoretical,<br />
takes as its central objective to contribute to studies critical for teaching and<br />
pe<strong>da</strong>gogical work organization, emphasizing the use of information technology and<br />
communication in dealing with the knowledge of sport in school. The incorporation<br />
of information technology and communication falls within the work organization as<br />
an educational tool to further enrichment of the emancipatory possibilities of human<br />
development within the critical approach surpassing on education. Consistent with<br />
its theoretical basis, philosophical, historical and dialectical materialism, developed<br />
in the heat of the struggle of workers, aiming to serve for the emancipation of the<br />
working class, in that it sought and seeks to understand more general laws of<br />
capital, the critical approach -surpassing reaffirms the need to overcome the<br />
metabolism of the socio-historical capital, recognizing that education should be<br />
understood broadly as a process of social totality, where the school is located as<br />
an institution capable of organizing, organize, expand and deepen scientific<br />
knowledge, without which the possible emancipatory practices are compromised.<br />
In this regard, we note that this knowledge should be bound, organically, with the<br />
actual struggle waged <strong>da</strong>ily in the areas of training outside the school walls. With<br />
this understanding, "curfew" our work, highlighting the urgent need to bring the<br />
public school teachers in information technology and non-traditional media, so that<br />
they, also entered in the broader struggle for better education and destruction of<br />
capitalist mode of production, may have another instrument to help in the<br />
materialization of the organization of educational work, in particular, dealing with<br />
knowledge of Culture Body, taking as a mediator socially useful work in schools<br />
with information technology and communication Pe<strong>da</strong>gogized the information<br />
produced, stored and distributed by these non-traditional technologies, turning