ZX Computings - OpenLibra
ZX Computings - OpenLibra
ZX Computings - OpenLibra
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p<br />
58<br />
Challenge your <strong>ZX</strong>81 to this<br />
hundred-year old board game,<br />
in a program written by W P<br />
Davies of Bristol.<br />
Othello was invented in the<br />
1 880s. The game is based on<br />
the older game Reversi, but has<br />
a restriction on the opening<br />
moves. Othello is played on a<br />
draughts board, with doublesided<br />
pieces. As you'll see at<br />
the beginning, there are four<br />
pieces on the board. You place<br />
your own piece so that at least<br />
one of the opponent's pieces is<br />
'trapped' between a piece of<br />
yours and your new piece. The<br />
opponent's piece or pieces then<br />
flip over to become your pieces.<br />
The winner is the person with<br />
16K Cames<br />
the most pieces on the board<br />
when the board is filled, or<br />
when neither of you can move.<br />
The player's pieces are Os,<br />
and the computer's pieces are<br />
asterisks. The board is updated<br />
after each move, together with<br />
a confirmation of the move and<br />
the current score. There is also<br />
a cue for the next move, as well<br />
as an end-game routine.<br />
If you want a faster game,<br />
add 675 SLOW, 1035 PAUSE<br />
75, 1038 FAST. This modification<br />
blanks the screen while the<br />
clever <strong>ZX</strong> 81 works out its next<br />
devastating move, reducing<br />
thinking time to around 15<br />
seconds.<br />
<strong>ZX</strong> COMPUTING SUMMER IS <strong>ZX</strong> COI