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ZX Computings - OpenLibra

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ms, arid I time you convince somebody<br />

gramm-l to buy a <strong>ZX</strong>81, get them to buy<br />

/wards a I the book as well. .. and then<br />

ctorials, I borrow it. The cartoons are<br />

jns and ) great, and who knows, you<br />

v games may pick up a trick or two.<br />

mntandl "PEEK, POKE, BYTE and<br />

ling very I RAM", Shiva Publishing Ltd,<br />

The pro-1 ISBN 0 906812 1 78.<br />

and' well} <strong>ZX</strong>81 BASIC BOOk<br />

The <strong>ZX</strong>81 BASIC Book, pubn<br />

and at-1 lished by Newnes Microcomk,<br />

whichl puter Books, is more staid in apsuccess-1<br />

proach than the others reviewing<br />

yet ed in this section of <strong>ZX</strong> Commanual.<br />

I j puting, and for that reason is<br />

of great sure to appeal to schools,<br />

new <strong>ZX</strong> Although the approach is fairly<br />

the book straight, the book is far from<br />

i a couple dull, with witty (?) chapter titles<br />

enced <strong>ZX</strong> like "Gone out, bizzy, back<br />

that next soon" to introduce sub-<br />

SUMMER 198 <strong>ZX</strong> COMPUTING SUMMER 1382<br />

routines, and "Graphics ride<br />

again!"<br />

The book methodically<br />

covers the ins and outs of the<br />

<strong>ZX</strong>81 starting with general information<br />

on what computers<br />

can do, followed by a short introduction<br />

to computer languages<br />

and binary arithmetic,<br />

and then a brief section on what<br />

a program is — using a sample<br />

'program' describing certain<br />

actions by Mickey Mouse in a<br />

Walt Disney cartoon. Once<br />

you've traversed this ground,<br />

and worked out how to plug<br />

your computer into the telly,<br />

the book gets down to work.<br />

Direct input commands are<br />

covered, and — in a section<br />

sure to confuse newcomers<br />

who don't have a maths background,<br />

or don't want to get in-<br />

A. 1 V" R<br />

Book reviews<br />

volved in such things at such an<br />

early stage — then the priority<br />

of mathematical operators<br />

(such as multiplication before<br />

addition) is discussed. Already I<br />

can sense newcomers flipping<br />

past this section in exasperation,<br />

looking for something a little<br />

more directly relevant to<br />

their needs.<br />

We are already up to chapter<br />

eight (some of the chapters are<br />

only one or two pages long)<br />

before the first particularly<br />

useful information for first-time<br />

bewildered users is presented.<br />

The use of LET to assign values<br />

to variables is explained,<br />

followed (in subsequent<br />

chapters) by such things as the<br />

use of commas in PRINT formatting,<br />

the use of the EDIT<br />

function, trigonometrical func-<br />

tions (you can see this is |ust<br />

the sort of book your teachers<br />

would leap on), and GOTO and<br />

FOR/NEXT loops.<br />

The book would be, I<br />

believe, fairly heavy going,<br />

despite its simplicity, for a person<br />

who has just picked up a<br />

computer for the first time, but<br />

when used as a text to guide<br />

pupils who have the benefits of<br />

a live teacher on the spot,<br />

would be very useful indeed. It<br />

is difficult to imagine why the<br />

material has been presented in<br />

this order, with GOTO assigned<br />

a lower priority than converting<br />

radians to degrees, and loading<br />

and saving programs is considered<br />

less important than finding<br />

natural logarithms of<br />

square roots.<br />

If you are teaching a class of<br />

63

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