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ZX Computings - OpenLibra

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meant the addition to its<br />

repertoire of such functions as<br />

logs and trig. These, together<br />

with its ability to PLOT pixels<br />

(quarter square graphics)<br />

means you can draw, among<br />

other things, sinewaves<br />

across your TV screen to your<br />

heart's content!<br />

Another advantage of the<br />

new 8K ROM is the option of<br />

adding a printer to your<br />

system. The <strong>ZX</strong> printer offers<br />

full alphanumerics across 32<br />

columns and the <strong>ZX</strong>81<br />

has the commands<br />

necessary to LPRINT and<br />

LUST to the printer.<br />

It also has the facility to COPY,<br />

which will print out exactly<br />

what is displayed on<br />

the TV screen without further<br />

commands.<br />

<strong>ZX</strong> COMPUTING SUMMER 1982<br />

Programming<br />

Techniques<br />

For those not familiar with the<br />

<strong>ZX</strong>80, the <strong>ZX</strong>81 uses a 'one<br />

touch' keyword entry<br />

technique — when you have<br />

entered a program line number<br />

the next requirement must be<br />

a command of some<br />

description. The <strong>ZX</strong>81<br />

recognises this necessity and<br />

the next single key pressed<br />

will result in the related<br />

command being entered and<br />

appearing on the screen in<br />

front of you. If you have<br />

entered a line number and then<br />

press key 'P' you will actually<br />

enter PRINT, press 'H' and get<br />

GOSUB, and key 'N' gives<br />

NEXT. Likewise, after THEN a<br />

command is expected: key 'P'<br />

again gives PRINT, 'Y' gives<br />

Review<br />

RETURN, and so on. Many<br />

keys are multifunction: some<br />

are capable of generating up<br />

to three keywords, a letter,<br />

that letter reversed and also a<br />

graphics character!<br />

Initially this can be a little<br />

daunting, not to say<br />

confusing, but you will soon<br />

get used to the operation of<br />

the keyboard. It has a fairly<br />

logical sequence and like any<br />

new keyboard can pose an<br />

unfamiliar operator with a few<br />

initial problems.<br />

The cursor takes the form<br />

of a reversed character: if 'K'<br />

is displayed this indicates that<br />

a keyword will be generated,<br />

should the next key pressed<br />

have such a function. If the<br />

cursor displays a 'G' then<br />

either a graphics symbol or a<br />

reversed character will appear.<br />

A reversed 'F' indicates that a<br />

further set of keywords such a<br />

SIN, COS, RND will be called<br />

Should a reversed 'S' be<br />

displayed then you have a<br />

syntax error and the <strong>ZX</strong>81 will<br />

not 8llow the entry of that line<br />

to the program until you have<br />

made the necessary<br />

correction.<br />

Reading Matters<br />

The manual has 28 chapters<br />

and three appendices. Chapter<br />

one gives instructions on how<br />

to connect and set up the<br />

<strong>ZX</strong>81 for operation initially. It<br />

also recommends that those<br />

already knowing BASIC should<br />

read Appendix C to familiarise<br />

themselves with <strong>ZX</strong>81 BASIC<br />

93

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