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Objects in Flux - RMIT Research Repository - RMIT University

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‘sk<strong>in</strong>n<strong>in</strong>g’, the replacement of specific characters or objects with<strong>in</strong><br />

the game, and ‘total conversions’, the ambitious remodell<strong>in</strong>g of game<br />

characters, environments, sounds and game play to produce a wholly<br />

new gam<strong>in</strong>g experience. Total conversions are often collaborative<br />

efforts with teams of game modders work<strong>in</strong>g toward a common goal.<br />

Prom<strong>in</strong>ent total conversions such as ‘Counter-Strike’ (2000) and ‘Day<br />

of Defeat’ (2000), based on Valve Software’s FPS ‘Half-Life’ (1998),<br />

became widely popular with gamers and went on to receive commercial<br />

release.<br />

4.4 DIY<br />

The term ‘do-it-yourself’, and its acronym DIY, emerged amidst<br />

a century of sweep<strong>in</strong>g social change that saw dramatic shifts <strong>in</strong><br />

work patterns, a burgeon<strong>in</strong>g of the middle classes and the rise of<br />

leisure as a dist<strong>in</strong>ct doma<strong>in</strong>. Steven M. Gelber claims that <strong>in</strong>creased<br />

separation of work and leisure at the end of the n<strong>in</strong>eteenth century<br />

created a condition where ‘the ideology of the workplace <strong>in</strong>filtrated<br />

the home <strong>in</strong> the form of productive leisure’(1999, p. 2). Accord<strong>in</strong>g<br />

to Gelber, the emergence of productive leisure with<strong>in</strong> the domestic<br />

environment re<strong>in</strong>forced established gender spheres and resulted <strong>in</strong><br />

<strong>in</strong>creased demarcation of the home <strong>in</strong>to male (the basement/garage)<br />

and female (the kitchen/garden) zones (1999, p. 2). 52 However, as<br />

popular media from the time attests, do-it-yourself production was<br />

not a solely male doma<strong>in</strong>. An article titled ‘Domestic Upholstery’<br />

from an 1882 edition of The Queenslander states, ‘it is wonderful<br />

how much can be done at home by will<strong>in</strong>g hands and clever bra<strong>in</strong>s’<br />

and encourages women to ‘do it yourself’ when it comes to reupholster<strong>in</strong>g<br />

‘unga<strong>in</strong>ly old furniture’ (25 February, p. 234). While<br />

specific do-it-yourself activities may have ma<strong>in</strong>ta<strong>in</strong>ed and re<strong>in</strong>forced<br />

gender divisions (male activities were generally associated<br />

with tools and mach<strong>in</strong>es, female activities with fabrics and yarns), 53<br />

the do-it-yourself movement was active across genders. Australian<br />

newspaper advertisements from the early 20th century promote ‘do<br />

it yourself’ home renovation, 54 car ma<strong>in</strong>tenance, 55 shoe repair 56 and<br />

beauty products; 57 an advertisement from 1921 for a prom<strong>in</strong>ent Sydney<br />

department store proclaims ‘THE “DO IT YOURSELF” AGE’<br />

and urges readers to knit their own sweaters (The Sydney Morn<strong>in</strong>g<br />

Herald, 18 May, p. 2).<br />

Hack<strong>in</strong>g, Modd<strong>in</strong>g and DIY<br />

be found on YouTube, http://www.you-<br />

tube.com/user/ramenwarriorthe1s#p/<br />

a/u/0/M2tT78lq_-8 accessed 3 July<br />

2010. For public criticism of Barney see<br />

‘Why Children Hate D<strong>in</strong>osaurs’ (Mitchell,<br />

1998). For Barney parodies see ‘The<br />

source of all evil’ (Frankel, 2006). For<br />

legal controversy surround<strong>in</strong>g Barney<br />

parodies see ‘Purple, the Color of a<br />

Legal Conniption’ (Zeller, 2006).<br />

50/ Shortly after the ‘GI Joe’ mod’s<br />

alpha release Hasbro, owner of the GI<br />

Joe brand, ordered development and<br />

distribution of the mod to be stopped,<br />

claim<strong>in</strong>g <strong>in</strong>fr<strong>in</strong>gement of <strong>in</strong>tellectual<br />

property rights. For further details see<br />

Chapter 5: Tell<strong>in</strong>g Stories.<br />

51/ See for example Red vs. Blue,<br />

an animated web serial based on the<br />

computer game ‘Halo’, http://red-<br />

vsblue.com/home.php, accessed 16<br />

February 2010.<br />

52/ Position<strong>in</strong>g the home as a site<br />

of leisure is a particularly mascul<strong>in</strong>e<br />

vision and one that is largely bl<strong>in</strong>d<br />

to extensive and endur<strong>in</strong>g forms of<br />

domestic labour. Green, Hebron and<br />

Woodward give a lengthy account<br />

of the gendered nature of leisure <strong>in</strong><br />

Women’s leisure, what leisure? (1990).<br />

53/ Sally MacDonald and Julia Porter<br />

dispute this clear division <strong>in</strong> domestic<br />

roles, claim<strong>in</strong>g couples often worked<br />

together on DIY projects (cited <strong>in</strong><br />

Atk<strong>in</strong>son, 2006, p. 7).<br />

71

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