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Korg Microkorg Owner's Manual - zZounds.com

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Synth programs<br />

Knob 2: RESONANCE<br />

In the case of a LPF (Low Pass Filter)<br />

Adjusts the resonance of the<br />

filter. This adds a distinctive<br />

character to the sound.<br />

Cutoff Cutoff Cutoff Cutoff<br />

Knob 3: EG ATTACK<br />

(FILTER EG + AMP EG ATTACK)<br />

Low resonance value<br />

High resonance value<br />

Adjusts the attack time of the filter EG and amp EG. This will affect the amount of<br />

time from note-on (when you press a key) until the attack level is reached. Turning<br />

this knob will adjust the speed at which the filter EG and amp EG will rise.<br />

Normally, turning the knob toward the left will shorten the attack time, and turning<br />

it toward the right will lengthen the attack time.<br />

Knob 4: EG RELEASE (FILTER EG + AMP EG RELEASE)<br />

Adjusts the release time of the filter EG and amp EG. This will affect the amount of<br />

time from note-off (when you release<br />

a key) until the sound disappears.<br />

Turning this knob will adjust the<br />

release time of the filter EG and amp<br />

EG. Normally, turning the knob<br />

toward the left will shorten the release<br />

time, and turning it toward the right<br />

will lengthen the release time.<br />

Cutoff<br />

+<br />

Level<br />

Attack Level<br />

0<br />

[3]: Attack Time [4]: Release Time<br />

a: Decay Time b: Sustain Level<br />

Note on<br />

Note off<br />

Knob 5: TEMPO<br />

Adjusts the tempo of the arpeggiator, LFO, and DELAY (if "TEMPO SYNC" is ON).<br />

Turning the knob toward the left will slow down the tempo, and turning it toward<br />

the right will speed up the tempo. The ARPEGGIATOR TEMPO LED will blink at<br />

the specified tempo.<br />

If you have selected a Layer program that uses two timbres (one of the TIMBRE<br />

SELECT LEDs is lit), you can choose which timbre will be affected by your<br />

edits. Press the TIMBRE SELECT key to switch timbres. (➝p.14)<br />

In the EDIT mode, the parameters that are assigned to each knob are also be edited<br />

via the parameters of the section selected by the EDIT SELECT 1 and EDIT<br />

SELECT 2 knobs. For details on each function, refer to p.24 for CUTOFF and<br />

RESONANCE, p.26 and 28 for EG ATTACK and EG RELEASE, or p.44 for TEMPO.<br />

A sound modified modify using Performance Edit can be written into memory<br />

if desired. (➝p.58)<br />

[3]<br />

a<br />

b<br />

[4]<br />

Time<br />

Using the PITCH and MOD wheels for control<br />

PITCH wheel:<br />

The effect will be applied when you move the wheel away from<br />

or toward yourself. When the wheel is in the center position,<br />

there will be no effect.<br />

0<br />

Normally this wheel is used as the pitch bender, so that the<br />

pitch will rise when you move the wheel away, and fall when<br />

0<br />

you move the wheel toward yourself.<br />

MOD wheel:<br />

The effect will be applied when you move the wheel away from yourself, and will<br />

not apply when you move the wheel toward yourself.<br />

You can use this wheel to control the vibrato depth (➝p.17), or to adjust the tone by<br />

controlling the cutoff frequency (➝p.30).<br />

Since the PITCH and MOD wheels can be used as virtual patch sources, you<br />

can use them to produce a variety of effects other than described above. (➝p.30)<br />

Using the OCTAVE SHIFT UP and DOWN keys for control<br />

You can use these keys to shift the<br />

Key operation Keyboard range Key LED<br />

pitches assigned to the keyboard,<br />

C6–C9 UP lit red<br />

Press C5–C8 UP lit orange<br />

in one-octave units over a range of<br />

DOWN key C4–C7 UP lit green<br />

+/-3 octaves. (➝p.8, 52)<br />

Using the keyboard for control<br />

C3–C6<br />

C2–C5<br />

C1–C4<br />

C0–C3<br />

dark<br />

DOWN lit green<br />

DOWN lit orange<br />

DOWN lit red<br />

Key operation<br />

Press UP key<br />

Keyboard Tracking:<br />

Keyboard tracking uses the position of the note on the keyboard to affect the sound.<br />

Normally, this is used to brighten the sound as you play upward, or to create<br />

differences in volume between high and low notes.<br />

Velocity:<br />

The strength with which you play the keyboard can affect the sound.<br />

Normally, your playing strength will affect the tone and volume.<br />

Since velocity and keyboard tracking can be used as a virtual patch source, you<br />

can use them to produce a variety of effects other than those described above.<br />

(➝p.30)<br />

9

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