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Volu m e I - Purdue University Calumet

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Leasa Androl, Stephanie Krist, Cory Stroik<br />

Saginaw Valley State <strong>University</strong><br />

Schematic and Bizarreness Effects in Mental Imagery: Current Investigation of<br />

4 vs. 6 Component Scenes and Future Research with Visual Stimulation<br />

Abstract<br />

This study is an extension of previous research on Bizarreness and Schematic Effects. The current study<br />

focused on four versus six component sentences. A component is defined as either a verb or noun in one of<br />

four categories: agents, items, actions, or locations. One of the goals of this study is to determine whether<br />

the actual number of components within a sentence has an effect on the recall of that sentence. Participants<br />

were asked to read a short series of scenes, form images of those scenes, and then rate them based on their<br />

strangeness. Recall was operationalized from hand written responses. Based on previous research, we<br />

predict that four-component sentences that are bizarre will have the highest amount of recall; normal<br />

sentences are currently under study (bizarre sentences will follow). Future research will also compare<br />

imagery to perception. Imagery is a construal process in which one constructs an image from a meaning. In<br />

perception, a stimulus is provided and the participant must give meaning to it. We will show pictures or<br />

animations created from our previous research. We will then measure recall of the different levels to<br />

compare and contrast how the bizarreness and schematic effects may or may not occur in perceptual<br />

processes versus imagery processes. We further plan to investigate how closely participants’ perceptions of<br />

our animations match the original scene descriptions.<br />

INTRODUCTION<br />

This study is a continuation of previous research performed in the psychology labs of Saginaw Valley State<br />

<strong>University</strong> under the supervision of Matthew Margres. The previous research provided evidence that there<br />

exists a significant difference in the recall of normal and bizarre scenes when such stimuli are mixed.<br />

Continuing research sets out to discover the specific factors that can have an effect on recall such as male<br />

and female typical scene vs. agents, the number of components per sentence, and likelihood of that scene’s<br />

occurrence. The most recent study researches the recall for 4 vs. 6 component scenes that are normal single<br />

schema and normal multiple schema. The next round of research will explore the same for bizarre scenes.<br />

To do this we will utilize a computer program that will present the sentences and a distracter task. Then<br />

there will be time allotted for hand written recall of the sentences. We predict that subjects will recall<br />

more from the 4 component sentences than the 6 component sentences.<br />

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