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Designing Games with Game Maker - YoYo Games

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ev_joystick1_button7<br />

ev_joystick1_button8<br />

ev_joystick2_left<br />

ev_joystick2_right<br />

ev_joystick2_up<br />

ev_joystick2_down<br />

ev_joystick2_button1<br />

ev_joystick2_button2<br />

ev_joystick2_button3<br />

ev_joystick2_button4<br />

ev_joystick2_button5<br />

ev_joystick2_button6<br />

ev_joystick2_button7<br />

ev_joystick2_button8<br />

For the collision event you give the index of the other object. Finally, for the<br />

other event you can use the following constants:<br />

ev_outside<br />

ev_boundary<br />

ev_game_start<br />

ev_game_end<br />

ev_room_start<br />

ev_room_end<br />

ev_no_more_lives<br />

ev_no_more_health<br />

ev_animation_end<br />

ev_end_of_path<br />

ev_close_button<br />

ev_user0<br />

ev_user1<br />

ev_user2<br />

ev_user3<br />

ev_user4<br />

ev_user5<br />

ev_user6<br />

ev_user7

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