Designing Games with Game Maker - YoYo Games
Designing Games with Game Maker - YoYo Games
Designing Games with Game Maker - YoYo Games
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wave Waveform of the LFO. (0 = triangle, 1 = wave, default 1)<br />
delay Number of milliseconds the input is delayed before it is played back.<br />
(range: 0 to 20, default 0)<br />
phase Phase differential between left and right LFOs. (range: 0 to 4, default<br />
2)<br />
sound_effect_echo(snd,wetdry,feedback,leftdelay,rightdelay,<br />
pandelay) Sets the parameters for the echo effect for the indicated sound.<br />
The following parameters can be set:<br />
wetdry Ratio of wet (processed) signal to dry (unprocessed) signal. (range: 0<br />
to 100, default 50)<br />
feedback Percentage fed back into input (range: 0 to 100, default 0)<br />
leftdelay Delay for left channel, in milliseconds. (range: 1 to 2000, default<br />
333)<br />
rightdelay Delay for right channel, in milliseconds. (range: 1 to 2000,<br />
default 333)<br />
pandelay Whether to swap left and right delays <strong>with</strong> each successive echo. (0<br />
= don't swap, 1 = swap, default 0)<br />
sound_effect_flanger(snd,wetdry,depth,feedback,frequency,wa<br />
ve,delay,phase) Sets the parameters for the flanger effect for the indicated<br />
sound. The following parameters can be set:<br />
wetdry Ratio of wet (processed) signal to dry (unprocessed) signal. (range: 0<br />
to 100, default 50)<br />
depth Percentage by which the delay time is modulated by the low-frequency<br />
oscillator, in hundredths of a percentage point. (range: 0 to 100, default 25)<br />
feedback Percentage of output signal to feed back into the effect's input.<br />
(range: -99 to 99, default 0)<br />
frequency Frequency of the LFO. (range: 0 to 10, default 0)<br />
wave Waveform of the LFO. (0 = triangle, 1 = wave, default 1)<br />
delay Number of milliseconds the input is delayed before it is played back.<br />
(range: 0 to 20, default 0)<br />
phase Phase differential between left and right LFOs. (range: 0 to 4, default<br />
2)<br />
sound_effect_gargle(snd,rate,wave) Sets the parameters for the<br />
gargle effect for the indicated sound. The following parameters can be set:<br />
rate Rate of modulation, in Hertz. (range: 1 to 1000, default 1)<br />
wave Shape of the modulation wave. (0 = triangle, 1 = square, default 0)