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Designing Games with Game Maker - YoYo Games

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• Show the origin and bounding box in the sprite image. If checked, in the sprite<br />

properties form, in the sprite image, the origin and bounding box for the sprite are<br />

indicated.<br />

• In object properties, show hints for actions. If checked, in the object properties<br />

form, when you hold your mouse over one of the actions, a description is shown.<br />

• When closing, remove instances outside the room. If checked, the program<br />

warns you when there are instances or tiles outside a room and lets you remove them.<br />

• Remember room settings when closing the form. If checked, a number of room<br />

settings, like whether to show the grid, whether to delete underlying objects, etc. are<br />

remembered when you edit the same room later.<br />

• Scripts and code and colors. See the chapter on scripts for more information about<br />

these preferences.<br />

• Image editor. Default <strong>Game</strong> <strong>Maker</strong> uses a built-in editor for images. If you favor a<br />

different image editing program you can specify here to use that different program for<br />

editing the images.<br />

• External sound editors. You can indicate here which external editors to use for the<br />

different sound types. (Note that <strong>Game</strong> <strong>Maker</strong> does not have a built-in sound editor so<br />

if you don't specify editors here you cannot edit the sounds.)<br />

Edit menu<br />

In the edit menu you can find the following additional commands:<br />

• Add group. Resources can be grouped together. This is very useful when you make<br />

large games. For example, you can put all sounds related to a certain object in a<br />

group, or you can group all objects that are used in a particular level. This command<br />

creates a new group in the currently selected resource type. You will be asked for a<br />

name. Groups can again contain groups, etc. As indicated below you can drag<br />

resources into the groups.<br />

• Find Resource. With this command you type in the name of a resource and open the<br />

corresponding property form.<br />

• Expand Resource Tree. Fully expands the resource tree, showing all resources.<br />

• Collapse Resource Tree. Fully collapses the resource tree, hiding all resources.<br />

• Show Object Information. Using this command you can get an overview of all<br />

objects in the game.

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