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CurlManitoba Rulebook - Manitoba Curling Association

CurlManitoba Rulebook - Manitoba Curling Association

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MANITOBA OPEN HALFspiel<br />

Rules<br />

1. Items contained in the <strong>Curl<strong>Manitoba</strong></strong> <strong>Manitoba</strong> Open Halfspiel Rules will take precedence over<br />

the <strong>Curl<strong>Manitoba</strong></strong> General Rules and the <strong>Manitoba</strong> Open rules.<br />

2. Spares will be allowed in the bonspiel, so long as they are not a registered member of a<br />

team in either the Open Bonspiel OR the HalfSpiel.<br />

3. All games will be 8 ends. A bell will be rung at 1 hours and 55 minutes indicating that the<br />

end in progress shall be completed and one more shall be played. An end is considered<br />

complete (and the next end is considered in progress) when the final stone of the end has<br />

reached the delivery-end tee line. Unless specified, a game may be conceded at any time. In<br />

the event of a tie, the game is to proceed until a point is scored to decide the winner.<br />

4. In all games where six ends or more have been played and play cannot be continued due to<br />

ice conditions and/or problems within the building, such as power failure, condensation falling<br />

etc, and subject to approval of the umpire and the Bonspiel Chairperson, the game shall be<br />

considered a played game. All games called prior to the completion of the sixth end shall be<br />

declared no contest and replayed. This rule shall not apply to games where two penalty points<br />

have been awarded due to a team being late.<br />

5. Should any emergency arise during the time of the bonspiel, <strong>Curl<strong>Manitoba</strong></strong> may change the<br />

<strong>Curl<strong>Manitoba</strong></strong> General Bonspiel Rules.<br />

6. <strong>Curling</strong> teams and/or individual curlers may be disqualified for non-compliance with these<br />

bonspiel rules at the discretion of <strong>Curl<strong>Manitoba</strong></strong> &/or the Bonspiel Committee.<br />

7. Format<br />

* 8 end games<br />

* 4 events, 3 game guarantee<br />

* No Pre-Game Practice<br />

* Coin Toss for Hammer<br />

* Rock Colour pre-assigned (top of score card/first named team is top of scoreboard)<br />

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