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X3:Reunion Manual - Steam

X3:Reunion Manual - Steam

X3:Reunion Manual - Steam

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the target where it will be when your shots arrive. This is what the laser-targeting computerachieves. It can be disabled in the options menu and like most equipment, upgraded. Allenemy objects will appear as red in the Radar.Below is an active HUD trackingA single click on a symbol of the target system or on a bracketed object will set the activetarget and open the context menu for it. A double click will activate the default action in thecontext menu.1 2 3 4 5Images 1 to 5 show different versions of the bars holdinginformation for tracked objects:1 - A ship icon as seen in the target brackets. Only has short shield energy bar.2 - The active target icon as part of the target brackets. Shield and hull + brackets.3 - A ship on screen and in range but not actively targeted: Shield and hull.4 - Active target on screen: shield and hull5 - Ship with surrounding onscreen brackets at max sizeThe size of brackets marking an object in the players view scales depending on the visiblesize of the object onscreen. It has a minimum size that is just a little bigger than the bracketsaround the active target icon in the target system circle and a maximum size for closeobjects.You can also open multiple “mini-monitor” views andtarget them via the function keys (see keyboard section)that enable you to track and control many objects and/ortargets at once.25There are two potential monitors one left one on theright. The left one is always dedicated to auto target; theright one is the only monitor than can be mapped toanother action.

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