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X3:Reunion Manual - Steam

X3:Reunion Manual - Steam

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are usually light on shields, with good weapons and fast. If you want to dock with theirstations you will have to get on their good side by proving you are worthy of respect, usuallyby showing your skill in combat. Try removing some pirates and see how they respond.Paranid – An arrogant race, who look upon all others as unworthy of their attention. They maychoose to raise their opinion of you to a mere unholy miscreant should you catch their goodside by killing the odd pirate or two. Doing so might allow you to soil their presence bydocking at their stations. Their ship technology is very good, producing fast ships withadvanced weapons, but low cargo space. They provide fairly save havens for trading andpolice their sectors with fleets of ships that remove any hostile forces with speed. Theirsectors are like those of the Boron, - in that they are good places for safe trading andadvanced equipment.Pirate - These sectors are lawless territories and wastelands. Do not take them lightly. Beingrisky places to travel across, ensure your transporters are protected should they choose tonavigate through such sectors in their trading ventures. You will not find any police patrolsscanning your ship for illegal wares, but this freedom is balanced out by the greater risk ofattack. Their ships are generally well equipped with weapons, fast and deadly in packs ofRaider, Vanguard, Sentinel, Hauler and Standard fighter class ships.Xenon - These sectors are only for those who have ships armed to the teeth or fast enough toevade Xenon interceptor craft. Your combat skills should be formidable, your nerve all butunbreakable. In some of their sectors you will find enough Xenon present to test your skills innavigation and evasion. With the ability to calculate intercept and attack vectors far fasterthan any organic being, your best chance of survival may well be through brute forcetempered with a greater than average degree of luck.Kha’ak - You will find here your place to die, many times over. When your reputation is highenough you will be able to access the Kha’ak sectors through the purchase of sectorcoordinates. Should you be foolish enough, you may consider jumping to them. Here you canimprove your fighting skills and ranks, albeit at great risk to your well-being.HOW TO DOCK AT STATIONSDocking with stationsDocking of ships with stations can becompleted optionally under manual control(only to be carried out by skilled pilots) orautomatically by using the Quick Menu,[ Target ] [ Dock ] or by keyboard [ Shift+d ](Docking Computer required) if keys aremapped, or the [ Shift+u ] keys for AutoPilot. The station’s docking clamps willsecure the ship, protected from harm withinits extremely powerful shields.All stations have implemented the upgradeto external clamp docking, which thoughoriginally designed to allow larger ships todock at all stations, became more widelyadopted when it was made a political issue, with heavy lobbying from the Teladi and Split.Their disagreement was about the continuously rising costs of repairing internal stationdamage, caused by young unskilled pilots who, often intoxicated by space fuel or other illegalsubstances, damaged the station while entering or leaving the docking bays.29Many suspect that this is really motivated by the Teladi’s desire to increase internal storage ofall their stations, so they can use large surplus stocks to influence the markets.

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