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C# Language Specification - Willy .Net

C# Language Specification - Willy .Net

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<strong>C#</strong> LANGUAGE SPECIFICATION}// Namespace: System, Library: BCLpublic sealed class Thread{public Thread(ThreadStart start);public void Abort(object stateInfo);public void Abort();~Thread();public void Join();public bool Join(int millisecondsTimeout);public bool Join(TimeSpan timeout);public static void MemoryBarrier ();public static void ResetAbort();public static void Sleep(int millisecondsTimeout);public static void Sleep(TimeSpan timeout);public void Start();public static byte VolatileRead (ref byte address);public static short VolatileRead (ref short address);public static int VolatileRead (ref int address);public static long VolatileRead (ref long address);public static sbyte VolatileRead (ref sbyte address);public static ushort VolatileRead (ref ushort address);public static uint VolatileRead (ref uint address);public static ulong VolatileRead (ref ulong address);public static float VolatileRead (ref float address);public static double VolatileRead (ref double address);public static object VolatileRead (ref object address);public static void VolatileWrite (ref byte address, byte value);public static void VolatileWrite (ref short address, short value);public static void VolatileWrite (ref int address, int value);public static void VolatileWrite (ref long address, long value);public static void VolatileWrite (ref sbyte address, sbyte value);public static void VolatileWrite (ref ushort address, ushort value);public static void VolatileWrite (ref uint address, uint value);public static void VolatileWrite (ref ulong address, ulong value);public static void VolatileWrite (ref float address, float value);public static void VolatileWrite (ref double address, double value);public static void VolatileWrite (ref object address, object value);public static Thread CurrentThread { get; }public bool IsAlive { get; }public bool IsBackground { get; set; }public string Name { get; set; }public ThreadPriority Priority { get; set; }424

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