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Tutorials and Topics - Peabody Computer Music

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Tutorial 14Sampling:Playback with loopsThe info~ object can report the loop points of an AIFF file contained in a buffer~, <strong>and</strong> youcan send those loop start <strong>and</strong> end times directly into groove~.SummaryUsing info~ to get loop point information from an AIFF fileThe groove~ object is the most versatile way to play sound from a buffer~. You can specifythe buffer~ to read, the starting point, the playback speed (either forward or backward),<strong>and</strong> starting <strong>and</strong> ending points for a repeating loop within the sample. If the buffer~contains an AIFF file that has its own pre-established loop points, you can use the info~object to get those loop times <strong>and</strong> send them to groove~. The playback speed of groove~ isdetermined by the value of the signal coming in its left inlet. You can set the currentbuffer position of groove~ by sending a float time value in the left inlet.See Alsobuffer~groove~sig~Store audio samplesVariable-rate looping sample playbackConstant signal of a number132

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