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Smart Industry 1/2016

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Demis Hassabis of DeepMind<br />

The Brain<br />

Behind the Brain<br />

The victory of an artificially intelligent<br />

computer program called<br />

AlphaGo created by DeepMind, a<br />

British company owned by Google,<br />

over the world champion at the ancient<br />

Chinese board game of Go, Lee<br />

Sedol, caused quite a stir earlier this<br />

spring. Go, it turns out, is far more<br />

complicated than chess, a game in<br />

which IBM’s “Deep Blue” computer<br />

managed to beat the then-reigning<br />

world champion Garry Kasparov, as<br />

far back as 1996.<br />

The mastermind behind this record<br />

achievement received little<br />

attention in the press, though. Demis<br />

Hassabis, co-founder and chief<br />

executive of DeepMind, was born<br />

in London as the son of a Chinese-<br />

Singaporean mother and a father<br />

of Greek-Cypriot descent. He began<br />

working on artificial intelligence as<br />

a computer science undergraduate<br />

at Cambridge University and founded<br />

the company together with<br />

Mustafa Suleyman, a technologist<br />

I know how<br />

to play Go<br />

well enough<br />

to be able to<br />

appreciate its<br />

beauty.<br />

Demis Hassabis<br />

and childhood friend, and sold it to<br />

Google for £400m in 2014.<br />

DeepMind is a neural network which<br />

works like the human brain. It is capable<br />

of teaching itself and learning<br />

from experience. In fact, it mastered<br />

the complicated rules of Go without<br />

human assistance. Mr. Hassabis,<br />

who became a chess master when<br />

he was still 13 and has competed in<br />

the Mind Sports Olympiad, an annual<br />

festival for games of mental skill,<br />

served as the machine’s trainer and<br />

sparring partner, but the cognitive<br />

achievement was all AlphaGo’s own.<br />

Go originated 2,500 years ago in<br />

China and is played by an estimated<br />

40m people worldwide, including<br />

more than 1,000 professional players.<br />

“I know how to play Go well enough<br />

to be able to appreciate its beauty”<br />

Mr. Hassabis told the Financial Times<br />

“but it is not one of the games I’m<br />

strong at, so I’ve not actually played<br />

AlphaGo myself as it surpassed my<br />

ability almost from the beginning.”<br />

In March, AlphaGo wrapped up<br />

the five-game series against Mr.<br />

Lee (who is considered the best Go<br />

player in the world over the last decade)<br />

by winning four times, in the<br />

process taking home a prize of one<br />

million U.S. dollars.<br />

Will MacHugh of Eltopia:<br />

Hive Computing<br />

Takes Off<br />

In 2012, Will MacHugh was strolling<br />

through a country fair in California<br />

when he discovered a display about<br />

beekeeping, a subject about which<br />

he knew nothing whatsoever. As<br />

president of Eltopia Communications,<br />

a service provider for wireless<br />

operators in the U.S. Northwest, he<br />

is concerned with putting together<br />

cellular networks. But the idea of<br />

helping beekeepers solve their problems<br />

captivated him, and he went<br />

back to Oregon with his head full<br />

of ideas. One of the biggest problems<br />

facing apiarists are mites: tiny<br />

arthropods that live as parasites on<br />

plants, animals and yes, bees. Previously,<br />

the only way beekeepers<br />

could combat mites was by placing<br />

their beehives in an oven and literally<br />

toasting them. MacHugh and<br />

his team decided to attack the problem<br />

from another angle. They<br />

7

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