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THE OCULUS-F/64 FRAME GRABBER User's Manual

THE OCULUS-F/64 FRAME GRABBER User's Manual

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3.2 INPUT<br />

DB9<br />

1<br />

2<br />

3<br />

4 (Diff)<br />

CS<br />

VS<br />

Analog Input<br />

HS/CS<br />

Optional Camera<br />

Adapter Module<br />

34 Pin Header<br />

Analog Input<br />

Source<br />

Selector and<br />

Anti-alaising<br />

Filter<br />

Digital Interface<br />

Control signals<br />

Trigger<br />

Clock<br />

40 MHz A/D<br />

8 Bits<br />

Sync<br />

Separator<br />

and<br />

Acquisition<br />

Control<br />

12 Bit Digital Data path<br />

General I/O<br />

3.2.1 ANALOG INPUT SELECTOR AND ANTI-ALAISING FILTER<br />

8<br />

Input<br />

Look-Up<br />

Table<br />

8/16<br />

Bit<br />

Data<br />

Four analog cameras can be connected via the male DB-9 input connector.<br />

One input is capable of accepting a differential camera output signal typically<br />

used in electrically noisy environments. The input selection is made by<br />

software commands.<br />

Two software selectable anti-alaising filters are available. One with low-pass<br />

filter corner set at 20 Mhz and the second is programmable to have a corner<br />

frequency from 1Mhz to 10 Mhz. Additionally, a filter by-pass selection is<br />

available, if required.<br />

Inputs are by default AC coupled but can be DC coupled. Selection of input<br />

coupling is made by software.<br />

3.2.2 ANALOG TO DIGITAL CONVERTER<br />

Input video is digitized via the analog to digital converter at various standard<br />

sampling rates or optionally at custom rates up to 40 million pixels per second.<br />

The sampling clock frequency (pixel clock) can be varied from 510 kHz to 40<br />

MHz in increments of less than 10 kHz, while maintaining pixel jitter to less<br />

than 1/6th of a pixel.<br />

A/D converter range and offset controls allow adjusting the digitized range of<br />

the input video. As shown in the figures below any portion of the video input<br />

can be selected for digitization to one of 256 gray levels, over the selected<br />

range. The effects of range and offset on the acquired image are similar to<br />

brightness and contrast controls on a video monitor.<br />

Page 3-4 The <strong>OCULUS</strong>-F/<strong>64</strong> <strong>User's</strong> <strong>Manual</strong>

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