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MAS.632 Conversational Computer Systems - MIT OpenCourseWare

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2f2 VOICE COMMUIICAIION WITH COMPUTERS<br />

Image removed due to copyright restrictions.<br />

]FYgur% 1I.1. An assortment of "button" represwtationa to indicate. the<br />

p~wee of wund in a vieual uaer interface. These representations are<br />

fmm (left to right) NeT, Digital'% Xmedia, and Sun's OpeaWindows.<br />

Image removed due to copyright restrictions.<br />

Figure 132. Became they are small, buttans can be eaeily mixed with<br />

ted This @me shows voice embedded in a text &maiI me&*, od. a<br />

NEXT computer.<br />

intuitive to operah for most uwg familiar with graphical interfaces. The chief<br />

disdvmtages of button8 am that the user has no eense of how long a sound will<br />

laet once it starts &ti must listen ta the entire s6md aequantially. The lackdany<br />

sense of the duration of a sound while it plays makes i$ difficult to quickly search<br />

a number of sounds fox desired information and show^ many difficultiehl as~ociated<br />

with similar graphical interfaces [Myers 19851. The ingbili* to skip around<br />

within gn audio segment renders buthns usem only when they are used ta control<br />

very short sounds,<br />

An alter11~k form of graphical user interface dispLaya additional idormation<br />

h t the mund He and allows greater playback mntral; such visual reprewnta-

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