Undergraduate international course guide - Edith Cowan University
Undergraduate international course guide - Edith Cowan University
Undergraduate international course guide - Edith Cowan University
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Majors:<br />
y Animation<br />
y Environmental and Spatial Design<br />
y Film and Video<br />
y Game Design and Culture<br />
y Graphic Design<br />
y Interactive Media<br />
y Photomedia<br />
y Screen Studies<br />
Admission Requirements:<br />
Environmental and Spatial Design Major: Students will be required<br />
to have a folio interview or audition.<br />
Graphic Design Major: Students will be required to have a folio<br />
interview or audition.<br />
Screen Studies Major: Only offered to ECU’s WA Screen<br />
Academy students. This major is available to applicants with an<br />
Advanced Diploma of Screen and Media or equivalent. Students<br />
with a Diploma of Screen and Media may apply but must<br />
complete a transitional semester to qualify for entry into the<br />
screen studies program.<br />
CourSe StruCture<br />
Requires the completion of 24 units / 360 credit points.<br />
y Core Units – 4 units<br />
y Elective Units – 4 units<br />
y Major Program – 8 units<br />
Supplementary Program – 8 units – which could consist of:<br />
y Second Major – 8 units<br />
y Minor – 4 units plus Electives – 4 units<br />
y Electives – 8 units<br />
core units Credit Points<br />
CCA1102 Representation and Interpretation 15<br />
CCA1103 Creativity: Theory, Practice and History 15<br />
CCA1108 Communications and Digital Technology 15<br />
Plus, students must complete the following core capstone unit in<br />
their final semester of study:<br />
CCA3111 Preparation for Professional Life 15<br />
MAJoRS<br />
animation<br />
campus: Mount Lawley<br />
Allows students to combine theory and practice in studying<br />
animation across a diverse range of applications. Units are offered<br />
in drawing, design, 2D and 3D animation, scriptwriting, visual<br />
effects and advanced animation techniques. Students have the<br />
opportunity to specialise within these areas.<br />
The major provides opportunities for developing creative<br />
expression, vocational skills within the animation and related<br />
industries, and critical understanding and appreciation of the media.<br />
It trains students to think critically, to work collaboratively, to use<br />
new technologies and to develop a portfolio of their own work.<br />
Students may select Level Two units in the second semester<br />
of enrolment.<br />
Required units<br />
Select six units from the following list:<br />
Credit Points<br />
DES2206 Design Practices: Animation 15<br />
FAV1101 Introduction to Digital Video 15<br />
FAV3116 Animation and Filmosophy 15<br />
FAV3231 Digital Video 2 15<br />
FAV3240 Advanced Digital Video 15<br />
GDT2102 3D Visualisation 15<br />
IMM3205 3D Animation 15<br />
VIS1303 Introduction to Drawing 15<br />
Select two units from the following list:<br />
DES2104 Vector Illustration 15<br />
FAV1111 Film and Cinema Studies 15<br />
FAV2102 Scriptwriting: Short Films 15<br />
IMM1121 Digital Photomedia 15<br />
IMM2123 Interactive Multimedia Authoring 1 15<br />
careers: 2D and 3D Animator, Visual Effects Artist, Visual Effects<br />
Supervisor, Motion Graphics Artist, 3D Model Builder, Director,<br />
Writer, Film Critic.<br />
environmental and spatial design<br />
campus: Mount Lawley<br />
Deals with the design of interior and exterior environments and<br />
spaces, applying sustainable practices to the design of retail and<br />
commercial spaces, or the design of products and environments<br />
that promote usability. Design is a collaborative discipline and<br />
students work both in teams and individually to find and solve design<br />
problems. They learn and develop skills that suit them for work in<br />
both the professional design industry and within organisations that<br />
employ design thinking. Design is seen as part of a whole system<br />
and the major focuses on sustainable design practices that consider<br />
environmental, social, cultural and economic needs.<br />
Required units Credit Points<br />
TDD2102 3D Design Practices: Materiality 15<br />
TDD2204 3D Design Practices: Narrative Design 15<br />
TDD3205 3D Design Practices: Spatial Design 15<br />
TDD3206 3D Design Practices: Production 15<br />
TDD2203 3D Design Practices: CAD for Designers 15<br />
Select three units from the following list:<br />
TDD2101 3D Design Practices: Drawing in Space 15<br />
TDD3204 3D Design Practices: Modelling 15<br />
TDD3203 Advanced CAD for Designers 15<br />
TDD3210 Glass Design 15<br />
TDD3207 3D Design Practices: Project 15<br />
59<br />
CommuniCAtionS & ArtS