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Undergraduate international course guide - Edith Cowan University

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Majors:<br />

y Animation<br />

y Environmental and Spatial Design<br />

y Film and Video<br />

y Game Design and Culture<br />

y Graphic Design<br />

y Interactive Media<br />

y Photomedia<br />

y Screen Studies<br />

Admission Requirements:<br />

Environmental and Spatial Design Major: Students will be required<br />

to have a folio interview or audition.<br />

Graphic Design Major: Students will be required to have a folio<br />

interview or audition.<br />

Screen Studies Major: Only offered to ECU’s WA Screen<br />

Academy students. This major is available to applicants with an<br />

Advanced Diploma of Screen and Media or equivalent. Students<br />

with a Diploma of Screen and Media may apply but must<br />

complete a transitional semester to qualify for entry into the<br />

screen studies program.<br />

CourSe StruCture<br />

Requires the completion of 24 units / 360 credit points.<br />

y Core Units – 4 units<br />

y Elective Units – 4 units<br />

y Major Program – 8 units<br />

Supplementary Program – 8 units – which could consist of:<br />

y Second Major – 8 units<br />

y Minor – 4 units plus Electives – 4 units<br />

y Electives – 8 units<br />

core units Credit Points<br />

CCA1102 Representation and Interpretation 15<br />

CCA1103 Creativity: Theory, Practice and History 15<br />

CCA1108 Communications and Digital Technology 15<br />

Plus, students must complete the following core capstone unit in<br />

their final semester of study:<br />

CCA3111 Preparation for Professional Life 15<br />

MAJoRS<br />

animation<br />

campus: Mount Lawley<br />

Allows students to combine theory and practice in studying<br />

animation across a diverse range of applications. Units are offered<br />

in drawing, design, 2D and 3D animation, scriptwriting, visual<br />

effects and advanced animation techniques. Students have the<br />

opportunity to specialise within these areas.<br />

The major provides opportunities for developing creative<br />

expression, vocational skills within the animation and related<br />

industries, and critical understanding and appreciation of the media.<br />

It trains students to think critically, to work collaboratively, to use<br />

new technologies and to develop a portfolio of their own work.<br />

Students may select Level Two units in the second semester<br />

of enrolment.<br />

Required units<br />

Select six units from the following list:<br />

Credit Points<br />

DES2206 Design Practices: Animation 15<br />

FAV1101 Introduction to Digital Video 15<br />

FAV3116 Animation and Filmosophy 15<br />

FAV3231 Digital Video 2 15<br />

FAV3240 Advanced Digital Video 15<br />

GDT2102 3D Visualisation 15<br />

IMM3205 3D Animation 15<br />

VIS1303 Introduction to Drawing 15<br />

Select two units from the following list:<br />

DES2104 Vector Illustration 15<br />

FAV1111 Film and Cinema Studies 15<br />

FAV2102 Scriptwriting: Short Films 15<br />

IMM1121 Digital Photomedia 15<br />

IMM2123 Interactive Multimedia Authoring 1 15<br />

careers: 2D and 3D Animator, Visual Effects Artist, Visual Effects<br />

Supervisor, Motion Graphics Artist, 3D Model Builder, Director,<br />

Writer, Film Critic.<br />

environmental and spatial design<br />

campus: Mount Lawley<br />

Deals with the design of interior and exterior environments and<br />

spaces, applying sustainable practices to the design of retail and<br />

commercial spaces, or the design of products and environments<br />

that promote usability. Design is a collaborative discipline and<br />

students work both in teams and individually to find and solve design<br />

problems. They learn and develop skills that suit them for work in<br />

both the professional design industry and within organisations that<br />

employ design thinking. Design is seen as part of a whole system<br />

and the major focuses on sustainable design practices that consider<br />

environmental, social, cultural and economic needs.<br />

Required units Credit Points<br />

TDD2102 3D Design Practices: Materiality 15<br />

TDD2204 3D Design Practices: Narrative Design 15<br />

TDD3205 3D Design Practices: Spatial Design 15<br />

TDD3206 3D Design Practices: Production 15<br />

TDD2203 3D Design Practices: CAD for Designers 15<br />

Select three units from the following list:<br />

TDD2101 3D Design Practices: Drawing in Space 15<br />

TDD3204 3D Design Practices: Modelling 15<br />

TDD3203 Advanced CAD for Designers 15<br />

TDD3210 Glass Design 15<br />

TDD3207 3D Design Practices: Project 15<br />

59<br />

CommuniCAtionS & ArtS

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