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Undergraduate international course guide - Edith Cowan University

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It is recommended that students intending to study the<br />

Environmental and Spatial Design major consider electives from<br />

the following list:<br />

DEF1102 Design Foundations: Design History 15<br />

DEF1106 Collaborative Design 15<br />

VIS1303 Introduction to Drawing 15<br />

careers: Retail Spatial Designer, Interior Designer, Display and<br />

Event Designer.<br />

Film and Video<br />

campus: Mount Lawley<br />

Allows students to combine theory and practice in studying film,<br />

cinema, television and new media. Units are offered in video<br />

production, film theory and scriptwriting. Students have the<br />

opportunity to specialise in these areas. This major provides<br />

opportunities for developing creative expression, vocational skills<br />

within the film and video industries, and critical understanding and<br />

appreciation of these media. It trains students to think critically,<br />

to work collaboratively, to use new technologies and to develop a<br />

portfolio of their own work.<br />

Required units<br />

Select eight units from the following list:<br />

Credit Points<br />

FAV1101 Introduction to Digital Video 15<br />

FAV2101 Introduction to Video Production 15<br />

FAV2201 Video Production: Drama and Documentary 15<br />

FAV3301 Advanced Video Production 1 15<br />

FAV3401 Advanced Video Production 2 15<br />

FAV1111 Film and Cinema Studies* 15<br />

SCR2116 Australian Screen Studies* 15<br />

CMM2107 Documentary, Film and Television* 15<br />

FAV3116 Animation and Filmosophy* 15<br />

FAV3205 Screen Evolution* 15<br />

FAV2102 Scriptwriting: Short Films 15<br />

FAV2203 Scriptwriting: Television Drama 15<br />

FAV3204 Scriptwriting: Adaptation, Editing and<br />

Commissioned Content 15<br />

FAV3206 Scriptwriting: Feature Films 15<br />

* At least 2 units must be theory units.<br />

Students may also undertake an intensive 16-unit program<br />

of study in Film and Video by completing 10 units from the<br />

list above, 4 units from the Specialist Elective Areas below<br />

and SCR3150 Screen Academy Advanced Production Project<br />

(30 credit points). Students who select this option will substitute<br />

it for their supplementary program of study.<br />

Performance and Direction<br />

PAM1103 Introduction to Music Technology 15<br />

PAM2103 Theory of Directing 15<br />

PAM3104 Stage Combat 15<br />

Factual Programming, current Affairs and Documentary<br />

CMM1104 Writing for the Media 15<br />

JOU2107 Political Journalism 15<br />

BRO2025 Broadcasting Skills 15<br />

cinematography and lighting<br />

PHO1105 Photo Work 15<br />

IMM1121 Digital Photomedia 15<br />

PHO2103 Studio Work 15<br />

Film business and Producing<br />

MAN1100 Management I 15<br />

JOU2103 Media Law and Ethics 15<br />

PAD3102 Event Management 15<br />

60<br />

Animation, Motion graphics and Special Effects<br />

PHO2221 Advanced Digital Photomedia 15<br />

GDT2102 3D Visualisation 15<br />

IMM3205 3D Animation 15<br />

FAV3231 Digital Video 2 15<br />

Sound Design<br />

MTQ1110 Desktop Music Production 15<br />

MTQ1118 Digital Audio and Sampling Techniques 15<br />

MTQ2112 Sound Mixing 15<br />

Production Design and Art Direction<br />

PAM1002 Technical Theatre 1 15<br />

TDD2102 3D Design Practices: Materiality 15<br />

FAS1104 Textiles and Form 15<br />

VIS1303 Introduction to Drawing 15<br />

Film Theory<br />

MST3151 Media and Identity 15<br />

MST2150 Media in Asia 15<br />

CMM3129 Contemporary Issues in Culture 15<br />

careers: Film Director, Film Editor, Film Producer, Film Critic,<br />

Television Producer, Cinematographer, Scriptwriter, Media<br />

Teacher, Media Support Officer.<br />

game design and Culture<br />

campus: Mount Lawley<br />

Prepares students for the emerging growth industries of<br />

information and entertainment afforded by ubiquitous digital<br />

technologies. This major explores creative gaming technologies<br />

through a critical and cultural perspective, and with a focus on<br />

the creative visual design of digital media experiences for end<br />

users. Students will study the social and cultural impact of games,<br />

the psychological and social principles of game design, and the<br />

development of digital and analogue visual media for games.<br />

The major has been designed with a view to complement other<br />

<strong>course</strong>s such as interactive multimedia, design, film and video, and<br />

games programming.<br />

Required units Credit Points<br />

GDT2103 Visual and Conceptual Game Design 15<br />

GDT2102 3D Visualisation 15<br />

GDT3101 Game Culture 15<br />

GDT3103 Serious Gaming 15<br />

GDT3106 Game Level Design 15<br />

Select three units from the following list:<br />

VIS1303 Introduction to Drawing 15<br />

GDT2105 Writing for Games 15<br />

IMM2123 Interactive Multimedia Authoring 1 15<br />

IMM3205 3D Animation 15<br />

GDT3104 Game Studies 15<br />

GDT3204 Games Project 15<br />

careers: Digital Media Manager, Game Concept Artist, Game<br />

Evaluator, Educational Game Designer, Game Level Designer,<br />

Game Researcher.<br />

graphic design<br />

campus: Mount Lawley<br />

Graphic design represents information visually to enhance<br />

communication for a particular audience or market. Clear visual<br />

communication is of crucial importance in today’s global<br />

economy, portraying complex data in ways that are easily<br />

accessible. This major prepares students for a rapidly changing<br />

and divergent industry that encompasses fields as diverse<br />

as illustration, animation, packaging design and information

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