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October 2007 Volume 10 Number 4 - Educational Technology ...

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The use of digital communication modes via the Internet became a feature at BSDE in 2000. This enabled email<br />

contact and more significantly provided broadband capacity that supported an interactive whiteboard and Voice over<br />

Internet Protocol (VoIP). This enabled the teacher and students to talk and interact with each other in ‘real time’.<br />

The use of the Internet for communication set a precedent in itself because many of the students were geographically,<br />

socially and educationally isolated. This meant that the students went from practically no direct contact and<br />

communication with their teacher to ‘real’ time interaction and discussion.<br />

The teacher and student entered the synchronous cyber classroom by logging-on to the Collaborative Cyber<br />

Community platform. The platform supports both asynchronous and synchronous functionalities for teachers to<br />

design and conduct various teaching & learning activities in asynchronous cyber classroom or synchronous cyber<br />

classroom. The student and their home tutor, usually a parent, logged-on to the Collaborative Cyber Community<br />

platform at a pre-arranged time. Allowances were made for time zone differences for students living overseas.<br />

Both teacher and student wore a headset with built-in microphone. The headsets limited extraneous noise and audio<br />

feedback. The interactive whiteboard was used, along with the webcam (where available) for the sharing of digital<br />

information. VoIP enabled audio and discussion. The student used a mouse or a graphic tablet to draw and write on<br />

the synchronous interactive whiteboard. The teacher provided the student with digital and auditory feedback in the<br />

form of written and verbal comments. A webcam (where available) was used by the teacher and student. The<br />

teacher was able to make direct live observations of the student at work.<br />

The interaction between the teacher and student in the initial phase of the trial can best be described as teacherdirected<br />

learning. The teacher prepared multiple whiteboard screens prior to the lesson. The screens featured<br />

activities designed to meet the specific learning needs of the individual learner. This type of activity resembled a<br />

‘worksheet’ similar to the paper activities found in traditional classrooms. The teacher used commercially produced<br />

graphics as picture clues. The student completed the activity and received immediate feedback from the teacher in<br />

the form of a ‘tick’ and written praise for a correct answer. Negative feedback was avoided for incorrect answers.<br />

Rather the student was encouraged to have another attempt at the correct answer. This allowed the student to perform<br />

tightly scripted tasks in a teacher-directed and highly supportive learning environment. An example of this type of<br />

activity is shown in Figure 1.<br />

Figure 1. Worksheet format<br />

The Second Phase: student and teacher ‘real’ collaborative learning<br />

The communication capabilities of the synchronous cyber classrooms were established in the early phase of the trial.<br />

The focus of the trial then changed to the pedagogical issues related to synchronous teaching and learning. This can<br />

be largely attributed to a student named Madeline.<br />

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