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October 2007 Volume 10 Number 4 - Educational Technology ...

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interactive learning environments, and studying in different domains. Azevedo and his colleagues (Azevedo, Guthrie<br />

& Seibert, 2004) have investigated the effects of goal-setting conditions on the ability of learners to regulate their<br />

learning in hypermedia environment. Their research results show that students use various types of self-regulatory<br />

behavior in learning with hypermedia, such as planning, monitoring, strategy use, task difficulty and demands and<br />

interest statements, but that students differ in their ability to regulate their learning. Later studies have put effort into<br />

designing computer-based scaffolds for self-regulated learning (Azevedo & Hadwin, 2005). For example, in a study<br />

that focused on collaborative planning and monitoring of students working within an online scientific inquiry<br />

learning environment, Manlove, Lazonder and de Jong (2006) examined the effect of a tool designed to support<br />

planning and monitoring in a scientific inquiry into the fluid dynamics on students’ model quality. The results<br />

showed a significant correlation between planning and model quality, indicating an overall positive effect for the<br />

support tool.<br />

Three studies of using wireless network and mobile tools in higher education<br />

In this paper our three design experiments on mobile, handheld supported collaborative learning are presented in<br />

order to demonstrate different pedagogical models and levels of scaffolds for socially-shared learning. Each<br />

experiment is aimed at investigating novel uses to structure and regulate collaborative learning with mobile tools.<br />

Mobile lecture interaction tool for activating students’ participation to the lecture interaction<br />

The aim of this study was to explore how the Mobile Lecture Interaction tool (M.L.I.) can be used for regulating and<br />

supporting students’ thinking and participation in the lecture interaction. It was studied how higher education<br />

students used the M.L.I. tool during lectures and in what ways the students view the M.L.I. tool as a support for their<br />

learning.<br />

Participating in the study were 173 higher education students (114 male and 59 female). The data were collected as a<br />

part of the authentic lecture situations in nine lectures where five lectures were in economics studies, two lectures in<br />

technical studies and two lectures in educational psychology studies. The lecture interaction was supported with the<br />

M.L.I.-tool, which was developed for this experiment (©Costa, 2006). The basic idea of the M.L.I.-tool is as follows:<br />

using personal, mobile devices (smartphones), students can anonymously ask questions, answer polls, and give<br />

feedback during the lecture (See Table 1). The tool allows every student and the lecturer to see these lists of<br />

questions. Furthermore, students have a possibility to vote on presented questions. Voting raises questions ranking in<br />

the display, encouraging the lecturer to give those questions precedence.<br />

Table 1. The M.L.I Pedagogical Structure<br />

Description of activities in the Lecture Pedagogical idea<br />

Send a question<br />

Encourage students’ cognitive activity and self-regulation<br />

in the lecture, engage students to the learning in the lecture<br />

Send a comment Enhance reflection<br />

Vote for a question or comment<br />

Enhance students’ metacognition and engage students’<br />

learning in the lecture<br />

The data were collected via a questionnaire (including likert-scale questions as well as open ended questions), group<br />

interviews, lecture observations and log files. The process-oriented data, in a form of observation and log files, were<br />

collected in order to explore how students use M.L.I. tools as a part of their lecture interaction, e.g. what kind of<br />

questions or comments students present. The questionnaire and the interview data were collected to explore how<br />

students reflect the use of the M.L.I. tool. The results show that the students used the M.L.I. tool mostly for voting.<br />

The students reported that with the M.L.I. tool they were more active in thinking of questions and evaluating the<br />

presented questions’ meaning for themselves than they normally are during the lectures. Furthermore, the use of the<br />

M.L.I. tool supported students’ feelings of belonging to a group. The students mentioned that the use of the M.L.I<br />

tool supported their engagement in the content of the lecture. Their concentration did not stray as much as it did in<br />

lectures. Awareness of other students’ questions offered new ideas for the students and therefore that was seen as<br />

valuable for their learning.<br />

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