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IMProVe 2011 - Proceedings

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Teaching Product Design and Drawing History<br />

accordance with the typology and functions of the helmet chosen by each team and<br />

compared to similar existing products. Therefore, each project resulted in significant<br />

different products concerning several markets in spite of the few same guiding indications<br />

and workflow. By this teaching approach, it is possible to transmit course’s contents<br />

through students’ direct experience and applying product design concepts and innovative<br />

technologies on a specific case study. In this way, the final step of the paper is to compare<br />

the different projects, and underline in each of them the workflow of each product design<br />

and how each team developed the ideas of future engineers.<br />

Keywords: Design Methods, Product Development, Concepts Generation, Rapid<br />

Prototyping.<br />

Corresponding Author: Francesca De Crescenzio<br />

Tel.: +39 0543 374447<br />

Fax.: +39 0543 374444<br />

e-mail: francesca.decrescenzio@unibo.it<br />

Address: Università di Bologna, Seconda Facoltà di Ingegneria, via Fontanelle 40, 47121 Forlì (FC).<br />

Designing an interactive web manager<br />

applied to the development of spatial abilities<br />

C. Melgosa (a), B. Ramos (a), E. Baños (a), E. García (a), A. Román (a)<br />

(a) Universidad de Burgos, Escuela Politécnica Superior, Departamento de Expresión Gráfica (Spain)<br />

Abstract:<br />

The removal of contents (such as Descriptive Geometry) in the syllabi of graphic<br />

expression subjects, partially in some cases and totally others, which had proved to<br />

develop the spatial vision ability, have resulted in our students being lacking in this<br />

capacity.<br />

Despite efforts to reduce these gaps, like the introduction of computers in the learning<br />

process, the authors of this paper believe that researching into tools helping to improve<br />

students' spatial vision is needed.<br />

That´s why we suggest the use of a learning/educational platform tailored to Graphic<br />

Engineering, which manages and evaluates the learning process, taking into account the<br />

development of capacity for spatial vision, from the earliest stages of this development<br />

and in the most deprived pupils.<br />

As a first step we have designed and developed an interactive open web manager of<br />

learning in Graphic Engineering focused on developing the capacity for spatial vision for<br />

components as well as its standard representation.<br />

One aim of this paper is to describe this manager, whose main features are: three profiles<br />

of access, a database to manage all the information, monitoring and evaluation of<br />

June 15 th – 17 th , <strong>2011</strong>, Venice, Italy<br />

136<br />

<strong>IMProVe</strong> <strong>2011</strong> - <strong>Proceedings</strong>

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