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THE EGS5 CODE SYSTEM

THE EGS5 CODE SYSTEM

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HATCH-call comes next<br />

RAYLEIGH OPTION REQUESTED FOR MEDIUM NUMBER 1<br />

EGS SUCCESSFULLY ’HATCHED’ FOR ONE MEDIUM.<br />

Knock-on electrons can be created and any electron followed down to<br />

0.010 MeV kinetic energy<br />

Brem photons can be created and any photon followed down to<br />

0.010 MeV<br />

For<br />

50.0 keV photons incident on 0.5cm of H2O with PCUT=0.010 MeV<br />

Transmitted primaries= 88.89% ave energy= 0.050 MeV<br />

Fraction Rayleigh scattering= 0.95% ave energy= 0.049 MeV<br />

Fraction Compton scattering only= 8.60% ave energy= 0.046 MeV<br />

3.6 Tutorial 6 (Program tutor6.f)<br />

One of the important features of the <strong>EGS5</strong> Code System is that the user has direct control over<br />

the geometry in which the radiation transport takes place, and rather complex geometries can be<br />

described in a very simple manner with the aid of geometry subprograms. Subroutine HOWFAR, in<br />

the previous examples, was made more detailed than necessary for demonstration purposes. One<br />

can greatly simplify things, particularly for the simple slab geometry case, as shown in the following<br />

excerpts from tutor6.<br />

!***********************************************************************<br />

!<br />

! **************<br />

! * *<br />

! * tutor6.f *<br />

! * *<br />

! **************<br />

!<br />

! An <strong>EGS5</strong> user code. It lists the particles escaping from the back<br />

! of a 1 mm Ta plate when a pencil beam of 20 MeV electrons<br />

! is incident on it normally.<br />

!<br />

! NOTE: This program is the same as TUTOR1.f except that the<br />

! geometry subroutine (HOWFAR) is simplified by the use of<br />

174

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