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Accessory - Dragon Magazine #111.pdf - Index of

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9:50 Fleatis, Flaloch, and Alambar converge<br />

on northern stairway and<br />

descend to investigate lower part <strong>of</strong><br />

southern stairway.<br />

9:55 Fleatis returns to conventional<br />

library; Flaloch enters conservatory;<br />

Alambar enters main bath.<br />

10:00 LeMeurtrier (invisible) rolls a gas<br />

grenade at one or more PCs.<br />

10:10 Alambar enters library and argues<br />

with Fleatis.<br />

10:20 Alambar leaves library, goes to<br />

lower gallery, and turns invisible.<br />

10:25 Fleatis leaves library, heads for<br />

manservant’s bedroom; Le-<br />

Meurtrier (still invisible) follows<br />

him; Flaloch enters lower gallery.<br />

10:30 Fleatis passes unconscious Raleigh<br />

on way to Romdril’s room and uses<br />

mirror in Romdril’s room to go to<br />

magical library; LeMeurtrier waits<br />

invisibly in master bedroom.<br />

10:35 Flaloch returns to conventional<br />

library.<br />

10:50 Fleatis returns to master bedroom<br />

via mirror, then goes back to own<br />

room; LeMeurtrier uses mirror to<br />

go to magical library; Flaloch goes<br />

to upper gallery.<br />

10:55 LeMeurtrier returns to master<br />

bedroom and goes via Raleigh’s<br />

room toward corridor west <strong>of</strong> lower<br />

gallery; Flaloch finds wall safe in<br />

upper gallery, uses acid to burn it<br />

open, and burns the ledger he finds<br />

inside.<br />

11:00 Alambar fireballs LeMeurtrier in<br />

corridor, killing him and setting<br />

most <strong>of</strong> the doors in the corridor on<br />

fire; when PCs investigate, Alambar<br />

creates image <strong>of</strong> Fleatis fleeing via<br />

either north or south end <strong>of</strong> corridor;<br />

doors to conventional library,<br />

conservatory, and lower gallery on<br />

fire; conventional library begins<br />

burning; Alambar teleports to own<br />

room.<br />

11:05 All NPCs (those still alive) are back<br />

in their own rooms,<br />

12:00 Flaloch’s and Alambar’s carriages<br />

arrive; Raleigh (if alive) awakens,<br />

finds the PCs, and asks if they’ve<br />

solved the mystery.<br />

THE MANSION<br />

Romdril Mansion is midway between<br />

Kelburn and Jonholm, about twelve miles<br />

from each city. It sits in a clearing that<br />

extends approximately twenty feet from the<br />

mansion in all directions. Beyond the clearing<br />

is impassable forest, except for the<br />

narrow road that leads to the mansion’s<br />

front door. This road is unpaved and quite<br />

rocky, and twists through the forest for three<br />

quarters <strong>of</strong> a mile before meeting up with<br />

the somewhat smoother thoroughfare that<br />

runs between Kelburn and Jonholm.<br />

The maps in this adventure describe the<br />

layout <strong>of</strong> the mansion and other details.<br />

Other information about the individual<br />

rooms and areas is given below.<br />

Upper level<br />

Master bedroom: Romdril’s room is<br />

sumptuously furnished. An immense canopy<br />

bed occupies much <strong>of</strong> the area south <strong>of</strong><br />

the bathroom door. Next to the bed is a<br />

nightstand, and a coat rack is at the foot <strong>of</strong><br />

the bed. In the southwest corner <strong>of</strong> the<br />

room is a dresser and a full-length mirror.<br />

The northeast corner contains a bookcase.<br />

Two large wicker chairs sit between the<br />

windows. The floor is carpeted from wall to<br />

wall. (If the characters enter this room after<br />

9:00, the room will have been ransacked.)<br />

The canopy bed is 15’ wide, 20’ long<br />

and 12’ in height (to the top <strong>of</strong> the canopy),<br />

and appears not to have been slept in during<br />

the preceding night. The coat rack<br />

supports Romdril’s robe, a pocket <strong>of</strong> which<br />

contains a scroll with the spell geas inscribed<br />

thereon. On the nightstand are a<br />

quill, a half-full stoppered bottle <strong>of</strong> normal<br />

black ink, and a candlestick containing an<br />

unburned candle. If the candlestick is<br />

closely examined, it will be discovered that<br />

the white candle has flecks <strong>of</strong> black powder<br />

D RAGON 45

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