Accessory - Dragon Magazine #111.pdf - Index of
Accessory - Dragon Magazine #111.pdf - Index of
Accessory - Dragon Magazine #111.pdf - Index of
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Tournament player characters<br />
Lt. Mander Laine Command Division Officer Colin Myrrh Theological Division<br />
9th level ranger Lawful good 2nd level fighter/8th level cleric Lawful good<br />
Strength: 18/26 Magic items: Strength: 16 Magic items:<br />
Intelligence: 17 Elfin chain mail Intelligence: 16 Potion <strong>of</strong> clairvoyance<br />
Wisdom: 16 Longsword + 2 Wisdom: 18 Shield + 2<br />
Dexterity: 13 10 bolts +2 Dexterity: 10 Scroll <strong>of</strong> protection<br />
Constitution: 14 Ring <strong>of</strong> fire resistance Constitution: 12 from magic<br />
Charisma: 17 Charisma: 15<br />
Other items: Other items:<br />
Hit points: 59 Light crossbow Hit points: 55 Spell components<br />
Armor class: 5 Uniform Armor class: 5 Holy symbol<br />
Badge and identification Uniform<br />
Spells: Dagger Spells: Badge and identification<br />
Detect magic (Dr) Lesser mistletoe Detect magic Mace<br />
Light (MU) Handcuffs and blindfold Cure light wounds ( x 3) Handcuffs and blindfold<br />
10’ rope Create water 10’ rope<br />
Special abilities: Hold person Chain mail<br />
Tracking Find traps<br />
+ 9 vs. giant-class humanoids Silence 15’ radius<br />
3/2 attacks/round Resist fire Locate object ( x 2)<br />
Surprise on 1-3 Know alignment Detect lie<br />
Surprised on 1 only Cure blindness<br />
Cure disease<br />
Cure serious wounds<br />
Neutralize poison<br />
Officer Kai Randar Thaumaturgical Division Officer Velton Sectal Espionage Division<br />
2nd level fighter/8th level magic-user Lawful good 2nd level fighter/8th level thief Lawful neutral (good tend.)<br />
Strength: 12 Magic items: Strength: 12 Magic items:<br />
Intelligence: 18 Spell scroll (Message, Intelligence: 16 Dust <strong>of</strong> appearance<br />
Wisdom: 16<br />
Anti-magic shell,<br />
Wisdom: 15 (4 pinches)<br />
Dexterity: 15<br />
Pyrotechnics)<br />
Dexterity: 18 Short sword + 2<br />
Constitution: 15<br />
Helm <strong>of</strong> comprehending Constitution: 11 Potion <strong>of</strong> flying<br />
Charisma: 14<br />
lang. & reading magic Charisma: 12 Potion <strong>of</strong> invisibility<br />
Potion <strong>of</strong> healing<br />
(4 doses)<br />
Hit points: 29<br />
Short sword + 1<br />
Hit points: 33<br />
Base armor class: 10<br />
Base armor class: 8 Other items:<br />
Other items:<br />
Thieves’ tools and picks<br />
Spells:<br />
Spell components<br />
Thief abilities: Dagger<br />
Magic missile<br />
Uniform<br />
Pick pockets 80% Hooked grapnel and<br />
Shield<br />
Badge and identification Open locks 72% 20’ <strong>of</strong> line<br />
Ventriloquism<br />
Dagger<br />
Find/remove traps 60% Flask <strong>of</strong> oil<br />
Detect magic<br />
Vial <strong>of</strong> acid<br />
Move silently 82% Flint and steel<br />
Detect invisibility<br />
Handcuffs and blindfold Hide in shadows 64% Vial <strong>of</strong> acid<br />
Knock<br />
10’ rope<br />
Hear noise 25% Handcuffs and blindfold<br />
Levitate<br />
Climb walls 106% Leather armor<br />
Phantasmal force<br />
Read languages 40%<br />
Protection from normal missiles<br />
Dispel magic<br />
Rary’s mnemonic enhancer<br />
Ice storm<br />
Backstab at + 4 to hit and triple damage