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Accessory - Dragon Magazine #111.pdf - Index of

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Tournament player characters<br />

Lt. Mander Laine Command Division Officer Colin Myrrh Theological Division<br />

9th level ranger Lawful good 2nd level fighter/8th level cleric Lawful good<br />

Strength: 18/26 Magic items: Strength: 16 Magic items:<br />

Intelligence: 17 Elfin chain mail Intelligence: 16 Potion <strong>of</strong> clairvoyance<br />

Wisdom: 16 Longsword + 2 Wisdom: 18 Shield + 2<br />

Dexterity: 13 10 bolts +2 Dexterity: 10 Scroll <strong>of</strong> protection<br />

Constitution: 14 Ring <strong>of</strong> fire resistance Constitution: 12 from magic<br />

Charisma: 17 Charisma: 15<br />

Other items: Other items:<br />

Hit points: 59 Light crossbow Hit points: 55 Spell components<br />

Armor class: 5 Uniform Armor class: 5 Holy symbol<br />

Badge and identification Uniform<br />

Spells: Dagger Spells: Badge and identification<br />

Detect magic (Dr) Lesser mistletoe Detect magic Mace<br />

Light (MU) Handcuffs and blindfold Cure light wounds ( x 3) Handcuffs and blindfold<br />

10’ rope Create water 10’ rope<br />

Special abilities: Hold person Chain mail<br />

Tracking Find traps<br />

+ 9 vs. giant-class humanoids Silence 15’ radius<br />

3/2 attacks/round Resist fire Locate object ( x 2)<br />

Surprise on 1-3 Know alignment Detect lie<br />

Surprised on 1 only Cure blindness<br />

Cure disease<br />

Cure serious wounds<br />

Neutralize poison<br />

Officer Kai Randar Thaumaturgical Division Officer Velton Sectal Espionage Division<br />

2nd level fighter/8th level magic-user Lawful good 2nd level fighter/8th level thief Lawful neutral (good tend.)<br />

Strength: 12 Magic items: Strength: 12 Magic items:<br />

Intelligence: 18 Spell scroll (Message, Intelligence: 16 Dust <strong>of</strong> appearance<br />

Wisdom: 16<br />

Anti-magic shell,<br />

Wisdom: 15 (4 pinches)<br />

Dexterity: 15<br />

Pyrotechnics)<br />

Dexterity: 18 Short sword + 2<br />

Constitution: 15<br />

Helm <strong>of</strong> comprehending Constitution: 11 Potion <strong>of</strong> flying<br />

Charisma: 14<br />

lang. & reading magic Charisma: 12 Potion <strong>of</strong> invisibility<br />

Potion <strong>of</strong> healing<br />

(4 doses)<br />

Hit points: 29<br />

Short sword + 1<br />

Hit points: 33<br />

Base armor class: 10<br />

Base armor class: 8 Other items:<br />

Other items:<br />

Thieves’ tools and picks<br />

Spells:<br />

Spell components<br />

Thief abilities: Dagger<br />

Magic missile<br />

Uniform<br />

Pick pockets 80% Hooked grapnel and<br />

Shield<br />

Badge and identification Open locks 72% 20’ <strong>of</strong> line<br />

Ventriloquism<br />

Dagger<br />

Find/remove traps 60% Flask <strong>of</strong> oil<br />

Detect magic<br />

Vial <strong>of</strong> acid<br />

Move silently 82% Flint and steel<br />

Detect invisibility<br />

Handcuffs and blindfold Hide in shadows 64% Vial <strong>of</strong> acid<br />

Knock<br />

10’ rope<br />

Hear noise 25% Handcuffs and blindfold<br />

Levitate<br />

Climb walls 106% Leather armor<br />

Phantasmal force<br />

Read languages 40%<br />

Protection from normal missiles<br />

Dispel magic<br />

Rary’s mnemonic enhancer<br />

Ice storm<br />

Backstab at + 4 to hit and triple damage

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