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LTPDst3cover.qxd (Page 1) - Scottish Rugby Union

LTPDst3cover.qxd (Page 1) - Scottish Rugby Union

LTPDst3cover.qxd (Page 1) - Scottish Rugby Union

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SHAPE IN ATTACKDEEP RUNNERHOLDING RUNNERFEEDERTRY LINEActivity Overload touchObjective Develop players’ attacking ability - passing (type and accuracy), running lines,alignment and support. The activity will also develop players ability torecognise space and identify attacking options in relation to defensive set-up.Key Factors1. All hand-catch key factors.2. Attackers to align quickly after breakdown by communicating with teammates.3. Wide players to communicate effectively with players infield regarding space.4. Attack to align either flat, deep, staggered, wide, short etc - remember spacings etc.5. Flat alignment = players align close to defence, with the aim of attacking nearer thebreakdown.6. Deep alignment = players align deep, away from the defence, with the aim ofattacking wider.7. Staggered = players not standing in one straight line - needs deeper and flatter players.Equipment RequirementsBalls 1 Bags n/a Area 60m x 40mCones 1 stack Suits n/a Players 10Shields n/a Bibs 4 Time 10-15minsPractice Description1. Six attackers v four defenders - attackers aims to utilise the two man overlap.2. Attackers have to adopt a different attacking alignment (flat, deep or staggered) aftereach breakdown - depending on differing defences used.60mTACKLE40mSET-UP DIAGRAMSET-UP DIAGRAMSCORING ZONESCORING ZONEActivity Holding runnersObjective 1. Develop attacking players’ ability to manipulate defenders by using‘holding runners’.2. Develop decision making skills of the ball carrier.Key Factors 1.Hands in the ready position, with palms facing the ball and thumbs together.2. Catch the ball in their hands. 3. Ball remains off the shirt. 4. Spatial awarenesswith and without possession. 5. Communication skills. 6. Evasion skills and footwork.Holding Runner: 1. Always be in a position and be ready to receive a pass. 2. Run an out-toinline - start running forwards and away from the ball carrier - aiming to move youropposite defender. Lastly change direction to run back towards the ball carrier - aiming torun back into the hole that has been created.Deep Runner: 1. Hold depth so that the option to receive a pass is always on.2. Communicate effectively with the ball carrier - is the pass on?Ball Carrier: 1. Scan the defence to highlight potential areas to penetrate. 2. Look andlisten to the two attacking options - option 1 = pass behind the holding runner to the deeprunner; option 2 = pass to the holding runner.Equipment RequirementsBalls 2 Bags n/a Area 20m-30m wideCones 3 Suits n/a Players 6Shields n/a Bibs 2 Time 10minsPractice Description Three attackers (orange) v two defenders (blue) - continuous play.Feeder passes the ball to the first receiver. First receiver then starts the attack. Ball carriermakes a decision to either go alone, pass to the holding runner, or pass behind to the deeprunner. Once the attackers score, or get touched, they run around the grid and play downthe next channel. Defenders mirror the attackers and run around to the next channel.Feeder then starts play again from the centre. After four repetitions, attackers switchdirection to ensure the practice works off both hands.Practice Progression / RegressionsRegress - remove defenders altogether - allow attackers to practice the holding runneroption. Progress - reduce the space for attackers to work within. Progress - add in a thirddefender to make it 3v3. Ask one defender to stay deep so it becomes a 3v2v1.Practice Progression / RegressionsRegress - coach can manipulate defence so that they have to go to ground after each tackle.Progress - have four scoring zones and direction of play. Two zones are highlighted by thecoach - alternate between zones to challenge attack.65

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