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aid of mirrors or even a familiar to studytheir tattoos.Tattooing offers a means of creating aspellbook that’s virtually impossible to lose.It does have the disadvantage of the limitedamount of usable spell-recording space onthe average humanoid-shaped body, as well asthe possibility of having to partially or completelyundress to reference every spell in one’srepertoire. Tattooing also usually provides unmistakableevidence of a character’s arcane nature,denying the opportunity for anonymity thatmany arcanists crave.For creatures with humanoid forms, differentareas of the body can hold varyingpage-equivalents of spellbook information,depending on their size.BodySpellbookAreaEquivalentHand1 page eachForearm3 pages eachUpper arm 3 pages eachChest6 pagesAbdomen6 pagesUpper leg5 pages eachLower leg5 pages eachFoot1 page eachFace*2 pagesScalp*4 pagesBack, upper* 10 pagesBack, lower* 4 pagesLeg, posterior* 4 pages eachArm, posterior* 2 pages each* A wizard cannot read spells in these locations without theuse of a mirror, scrying magic, or a familiar’s assistance.Because tattoos must save on space to fit in a comparativelysmall area, they must be scribed with great care and thefinest reagents and inks, requiring 200 gp per page-equivalent,a time of 24 hours plus an additional 8 hours per spelllevel, and a Craft (tattooing) check (DC 20 + spell level ifthe caster scribes the tattoo himself; DC 10 + spell level ifsomeone else does the work). To have the work done byanother tattoo artist, the wizard must make a Spellcraftcheck (DC 15 + spell level) to prepare a carefully executedsketch or diagram of the tattoo to be scribed. Tattoos thatcan’t be read by a wizard without assistance (those placedon areas of his body he can’t always see) must be scribedby someone else.Wizards who employ other forms of tattoo magic (suchas those found in the FORGOTTEN REALMS campaign setting)can employ spellbook tattoos as well, but they must keepcareful track of how much body space is allocated to eachtattoo type.TokensA number of wizards scribe spells as engravings on stones,bones, wooden rods, ivory or teeth, or statuettes. Instead ofpreparing and packing workbooks while adventuring, thewizard simply amasses a collection of these items, often carriedin a nondescript belt pouch.A token of this sort can store a surprising amount ofinformation in a relatively small space.The choice of material, its dimensionsand shape, and themarkings on it all conveyinformation on several levelsat once.Scribing spells onto tokensrequires the same expensein materials as for a standardspellbook. Anobject holds anywherefrom 1 to 9page-equivalentsof spellbook information,dependingon its size.A single complexspell can berecorded on a setof similar objects,so a necromancermight recordenervation (4thlevel) onto fourrune-scribed fingerbones with a capacity of 1 spellbook page each(although if one of the finger bones goes missing, the othersare unusable).SpellbookA wizard studies histattooed spellbookObject SizeEquivalentSlingstone, finger bone*, hand crossbow bolt 1 pageCobblestone, arm bone*, rod4 pagesSkull*, club, leg bone*6 pagesStaff9 pages* From a Medium creature. For each size category largerthan Medium, increase the bone’s spellbook equivalentpages by 50%, so that the skull of a Large creature couldbe used to scribe nine pages of spells. For each sizecategory smaller than Medium, decrease the bone’s spellequivalent pages by 50%.Scribing a spell on a spell token takes 24 hours plus anadditional 8 hours per spell level, and the spellcaster mustsucceed on an appropriate Craft check (woodworking,gemcutting, or a similar skill) with a DC of 10 + spell levelto record the spell successfully.Tokens can be designed for “reading” by touch alone,enabling spells to be prepared even in darkness or whileblinded, but a wizard preparing such spells must spend anadditional 5 minutes per spell over and above the time thespells would normally take to prepare, and succeed on aSearch check (DC 15 + spell level). Retries are permitted, soa wizard can take 20 on the check if desired, but doing sofurther lengthens the preparation time.Illus. by D. CrabappleCHAPTER 7ARCANECAMPAIGNS187

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