13.07.2015 Views

Statistics on Cultural Industries - International Trade Centre

Statistics on Cultural Industries - International Trade Centre

Statistics on Cultural Industries - International Trade Centre

SHOW MORE
SHOW LESS
  • No tags were found...

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

industries – which deal with the publishing and producti<strong>on</strong> of newspapers and magazines, booksand related industries, radio and televisi<strong>on</strong>, music, theatre, advertising, graphic design, computersoftware and databases and copyright collecting societies – the WIPO framework includes threecategories of industries whose ec<strong>on</strong>omic viability is linked to copyright-protected material:the “interdependent” industries (which mainly deal with facilitating products and equipment,e.g. producti<strong>on</strong> of musical instruments, radio and televisi<strong>on</strong> equipment), the “partial” copyrightindustries (in which copyright plays <strong>on</strong>ly a partial role such as architecture, jewelry, design, andcrafts manufacture), and the “n<strong>on</strong>-dedicated support industries” (which mainly deal with thedistributi<strong>on</strong> of copyright materials such as transportati<strong>on</strong>, teleph<strong>on</strong>y, wholesale and retail trade).The WIPO framework has gained wide acceptance. Since 2003, the model has been adoptedin a number of countries. In 2005, the Internati<strong>on</strong>al Intellectual Property Alliance (IIPA) adoptedthe model in the yearly report Copyright <strong>Industries</strong> in the US Ec<strong>on</strong>omy. In 2006, WIPO published acompilati<strong>on</strong> of nati<strong>on</strong>al studies carried out in Canada, Hungary, Latvia, Singapore, and the UnitedStates of America. Currently, more than 10 other countries are applying the model for nati<strong>on</strong>alstudies.As a guideline for data collecti<strong>on</strong> for creative or cultural industries, the framework developedby WIPO can be further elaborated, especially in relati<strong>on</strong> to the “partial-copyright” industries.Unlike the core copyright industries, where the corresp<strong>on</strong>dence between the standard industryclassificati<strong>on</strong> system and the industries is relatively unproblematic, the partial copyright industriesare not fully captured by existing classificati<strong>on</strong> systems. Standard industry classificati<strong>on</strong> systems aresimply not sensitive to the cultural value of manufactured goods and classify crafts together withother manufacturing activities (e.g. furniture or apparel). This poses methodological challenges forcultural statistics.<str<strong>on</strong>g>Statistics</str<strong>on</strong>g> <strong>on</strong> <strong>Cultural</strong> <strong>Industries</strong>Framework for the Elaborati<strong>on</strong> of Nati<strong>on</strong>al Data Capacity Building ProjectsThe uniquely distinguishing characteristic comm<strong>on</strong> to all cultural industries is the involvementof human skills and knowledge in the producti<strong>on</strong> process. However, there is no internati<strong>on</strong>alstandardized classificati<strong>on</strong> system based <strong>on</strong> the degree of the involvement of human skills in theproducti<strong>on</strong> process, and the existing statistical systems cannot distinguish sufficiently betweendifferent activities that produce the same kind of output. The tendency observed in differentmapping studies to increasingly base the definiti<strong>on</strong> of creative/cultural industries <strong>on</strong> an analysisof the processes involved in the producti<strong>on</strong> and c<strong>on</strong>sumpti<strong>on</strong> of cultural goods rather than <strong>on</strong> adistincti<strong>on</strong> between different categories of goods, represents an effort to recognize this aspect ofthe cultural industries.Partial copyright industries have proved difficult to define in such a way that statistical datacollecti<strong>on</strong> and analysis become feasible. The Framework for <str<strong>on</strong>g>Statistics</str<strong>on</strong>g> <strong>on</strong> <strong>Cultural</strong> <strong>Industries</strong> putsparticular emphasis <strong>on</strong> these segments of the cultural industries and aims to document also thewider impact of these industries.It should be noted that the framework proposed by WIPO is aimed exclusively at determiningthe ec<strong>on</strong>omic impact of these industries and does not attempt to capture other, n<strong>on</strong>-ec<strong>on</strong>omicaspects of these activities and their social impact. As a reflecti<strong>on</strong> of this, most of the studies thathave been undertaken have examined the ec<strong>on</strong>omic effect in terms of value-added, exports, andemployment, and have not attempted to document the social impact of the creative ec<strong>on</strong>omy.Recently, attempts have been made to assess the social impact of the sector. The UNESCO Institutefor <str<strong>on</strong>g>Statistics</str<strong>on</strong>g> (UIS) is particularly involved in these efforts with the development of a new framework12

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!