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Friendship 83production and economic activity that give youth a role in adult socialworlds. This chapter, however, focuses on the more mainstream practicesof teens that are situated within the more conservative structures of youthsociability, as largely segregated from but dependent on adult social worlds.Within these contexts of normative youth sociability, adults (whetherin the role of parent, teacher, or media-technology maker) are generallyrelegated to the role of provisioning or monitoring youth media ecologiesrather than as coparticipants.The peer relations of children and teens are structured by a developmentallogic supported by educational institutions organized by rigid ageboundaries. We share a cultural consensus that the ability to socialize withpeers and make friendships is a key component of growing up as a competentsocial being, and that young people need to be immersed in peercultures from an early age (Newcomb and Bagwell 1996; Berndt 1996).Children are brought into preschools, kindergartens, and elementaryschools not only to learn what is traditionally taught and measured in theclassroom but also to learn how to develop friendships with peers (Corsaro1985; Howes 1996). The “personal communities” that youth develop helpthem negotiate identity and intimacy (Pahl 2000). During the period ofadolescence, kids’ social worlds become dominated by same-age peers,adult oversight recedes, and the status and popularity battles that we typicallyassociate with middle school and high school take hold. This is thesame period when kids transition from a largely homosocial context thatdominates elementary school to one that is increasingly defined by performancesof heterosexuality (Eckert 1996; Pascoe 2007a; Thorne 1993).Milner suggests that teens’ obsession with status exists because “theyhave so little real economic or political power” (2004, 4). He argues thathanging out, dating, and mobilizing tokens of popular culture all play acentral role in the development and maintenance of peer status. Workingout markers of cool in the context of friendship and peer worlds is one ofthe key ways that youth do gender, race, class, and sexuality work (Bettie2003; Pascoe 2007a; Perry 2002; Thorne 1993) and engage with teen-specificidentity categories such as “jocks and burnouts” (Eckert 1989), “nerdsand normals” (Kinney 1993), or “freaks, geeks and cool kids” (Milner2004). Teens have flocked to social media because they represent anarena to play out these means of status negotiations even when they areaway from the school yard. Mediated teen social worlds began with the

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