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The John D. and Catherine T. MacArthur Foundation Series on DigitalMedia and LearningEngineering Play: A Cultural History of Children’s Software by Mizuko ItoHanging Out, Messing Around, and Geeking Out: Kids Living and Learning with NewMedia by Mizuko Ito, Sonja Baumer, Matteo Bittanti, danah boyd, Rachel Cody,Becky Herr-Stephenson, Heather A. Horst, Patricia G. Lange, Dilan Mahendran,Katynka Z. Martínez, C. J. Pascoe, Dan Perkel, Laura Robinson, Christo Sims, LisaTripp, with contributions by Judd Antin, Megan Finn, Arthur Law, Annie Manion,Sarai Mitnick, David Schlossberg, and Sarita YardiInaugural Series VolumesThese edited volumes were created through an interactive community reviewprocess and published online and in print in December 2007. They are the precursorsto the peer-reviewed monographs in the series.Civic Life Online: Learning How Digital Media Can Engage Youth, edited by W. LanceBennettDigital Media, Youth, and Credibility, edited by Miriam J. Metzger and AndrewJ. FlanaginDigital Youth, Innovation, and the Unexpected, edited by Tara McPhersonThe Ecology of Games: Connecting Youth, Games, and Learning, edited by Katie SalenLearning Race and Ethnicity: Youth and Digital Media, edited by Anna EverettYouth, Identity, and Digital Media, edited by David Buckingham

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