22.07.2015 Views

1GyAp2x

1GyAp2x

1GyAp2x

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Families 163than mediate between arguing siblings. As this example illustrates, youthare constantly struggling to gain privacy and autonomy to engage withmedia and online communication, and this often plays out in negotiationsover the location and ownership of media in the home.Mobility and Other Media SpacesWhile homes continue to be viewed as the nexus for modern family life,families are certainly not restricted to the bounded space of the home.Parents work outside the home, and kids attend school and participate inafter-school and enrichment programs. Young people also hang out at theirfriends’ houses. These spaces provide kids with opportunities to use medianot available, and sometimes not allowed, in their own home(s). AsDominic, a sixteen-year-old from Seattle, explained to danah boyd (TeenSociality in Networked Publics) while sitting with two of his friends, “I don’tplay [World of Warcraft], because I don’t have the money for the monthlyfee, but these two do, and I . . . I’ll watch them sometimes when I go overto their house, and some, maybe, occasionally I’ll play with them.” AsDominic suggests, many teenagers and kids learn about new media whilehanging out with friends whose parents make different rules about the typeand extent of media their kids can play, watch, or use. With a few exceptions,parents acknowledge that their kids do use and gain access to newmedia elsewhere. While they might prefer that their kids follow the sameguidelines they outline at home, typically to not play first-person shootersor watch sexually explicit movies, they also recognize that what happensoutside their own domestic domain remains largely out of their control.Moreover, an awareness of the potential social implications of enforcingthese restrictions also play a role in parents’ decisions about the extent towhich they attempt to impose their own rules at other families’ homes.Young people also take advantage of opportunities to operate under adifferent set of rules when they visit family members whom they do notregularly live with. Andrew, a ten-year-old elementary-school student wholives in Berkeley, California, told Dan Perkel and Sarita Yardi (Digital Photo-Elicitation with Kids):At our house we only have computer games . . . where you learn stuff. We don’thave fighting games. . . . The only game that doesn’t have to do with adding orsubtracting or dividing or multiplying or anything that’s really close to math iscalled Sim Theme Park, which is where you make a theme park on the computer.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!