07.06.2018 Views

June 2018

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

SUMMER<br />

Traveling with<br />

the kids this<br />

summer?<br />

by Cynthia MacGregor<br />

Traveling with children can be a logistical nightmare. Whether<br />

you’re flying, driving, taking the train, or a bus, you have<br />

to pack a bag equipped for all conceivable contingencies<br />

while you’re in transit. In addition, you have to keep the<br />

kids entertained while they’re away from their entertainment<br />

modules. Yes, the older ones can read Kindles and those of<br />

all ages can play hand-held games or listen to music on their<br />

electronic tablets, but there’s a limit to how long these devices<br />

can hold their interest.<br />

The internet is full of articles suggesting how to handle little<br />

ones’ popping ears on airplanes, what to pack for a kid who’s<br />

really more bored than hungry but wants a snack, and other<br />

such demands that are likely to occur when the family is in<br />

transit. But how do you keep the kids entertained when there’s<br />

no TV or computer in sight? There doesn’t seem to be a<br />

plethora of articles on that subject. If your bored kids are fighting<br />

in the back seat of the car, kicking the back of the airplane seat<br />

in front of them, or otherwise turning the journey into a misery,<br />

old-fashioned games — the kind that don’t require electronics<br />

— may be your salvation. Let’s consider just two.<br />

Progressive stories<br />

One person starts by telling the beginning of a story — any<br />

story about any character in any situation. For example: “Once<br />

upon a time there was a boy named Matt who was always<br />

getting into adventures. One day he set out on his bike to go to<br />

the store to buy a comic book, but when he turned the corner<br />

at the end of his block he saw a big green box in the middle of<br />

the sidewalk. He got off his bike and opened the box, and to his<br />

amazement he saw...”<br />

The best place to break off, you see, is a cliffhanger. It can be<br />

one sentence or several paragraphs into the narrative, but at<br />

some point the first storyteller stops and turns the story over to<br />

the next person. This person, in turn, has to pick up the story,<br />

but she or he is under no constraints not to add plot twists<br />

and changes. So, the story that started taking place in your<br />

hometown might move its location, with Matt hopping a rocket<br />

to the moon, or going off on an adventure that takes him to<br />

Antarctica or the jungles of Brazil.<br />

If the story gets too wild to sort out, or the kids lose interest, just<br />

stop it and start another. There’s no formal end to a progressive<br />

story, such as after so many minutes or so many turns per<br />

participant. It’s over when some storyteller knits up the loose<br />

ends and brings the story to a satisfactory ending ... or when<br />

the car pulls up at Grandma’s house, and the kids say, “Are we<br />

there already?”<br />

Geography<br />

You don’t need a jet plane to travel from Germany to Yugoslavia<br />

to Austria to Australia — just the game of Geography. In<br />

Geography, a game for two or more players, the object is very<br />

simple: provide a place name beginning with the letter that<br />

ended the place name given by the player who preceded you.<br />

The place name can be a continent, country, state, city, county,<br />

or any legitimate geographical location.<br />

For example, the first player leads off by saying Germany. Since<br />

Germany ends with a Y, the next player must provide a place<br />

name that begins with that letter. If he or she says Yugoslavia,<br />

then the next player has to name a place beginning with the<br />

letter A. The game continues this way until a player can’t think<br />

of a place name beginning with the requisite letter, or repeats<br />

one that’s been used already. That’s when he or she is out of<br />

the game. The last player left in the game is the winner.<br />

Bon voyage!<br />

P<br />

70<br />

JUNE <strong>2018</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!