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Figure B.2: Top: StarCraft’s Lost Temple map (one of the most famous maps with Python).<br />

We can see features like cliffs, ramps, walls, waters <strong>and</strong> resources (minerals <strong>and</strong> gas). Bottom:<br />

output of BWTA* with the regions slicing. We can see regions with one or several chokes, but<br />

also isolated regions as gray is non walkable terrain (crossable by flying units only).<br />

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