Release. Pressure. Animate.
Release. Pressure. Animate.
Release. Pressure. Animate.
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It‟s important to allow supervision from the director and the team at a regular interval so<br />
you‟ll always know what your next deadline is as well as be aware of any feedback<br />
rounds to come. With the production process of Mac „n‟ Cheese there was no real distinct<br />
director, but as I was supervising animator I often had to check it in the edit and guide<br />
the other animators with their animation. The overall supervision often went slow and<br />
came out to be a tedious task as we hadn‟t planned regular meeting or times for those<br />
and for me often ended up interfering with my task of animating in the middle of the day,<br />
often even a couple of times a day. If such a task could be more streamlined or better<br />
planned the task for lead animator and supervising animator can be done with greater<br />
result and in a shorter amount of time. Also if this is done at preset times I wouldn‟t have<br />
to interrupt the animator because he would be ready to receive the feedback at those set<br />
moments. I would like to end this with a quote from Victor Navone on what the<br />
animators focus on at Pixar.<br />
Animators at Pixar just animate. (Navone in Fitz, 2006, planit3d.com)<br />
3.2.2 Animating on Legend of the Guardians: The Owls of Ga'Hoole<br />
(2010)<br />
Brendan Body, lead animator on Legend of the Guardians: The Owls of Ga'Hoole (2010)<br />
discusses the crunch time 13 of animating on this movie in his blog. He states that even<br />
far into production parts of the story changed and influenced the way shots had to be<br />
animated. Shots were already starting to be animated, but changed later on – which<br />
often ended with needing to re-animate the shot totally.<br />
One major change to the film that affected the scene was the decision that the<br />
hero (Soren's) parents should not be killed during the film. Up until a few months<br />
before the end of the film's production the story had Soren return home to find his<br />
family's hollow burnt and abandoned. It was a sad but very beautiful and powerful<br />
scene. This was also where Soren was reunited with his snake nurse mate, Mrs.<br />
Plithiver (or Mrs P.) who would then accompany him on his mission to find the<br />
mythical Guardians of Ga'Hoole. Now that Soren's parents were not killed and he<br />
didn't return home, there was the dilemma of how to reunite Soren with Mrs P. As<br />
removing her would have impacted too much on the rest of the film. It was<br />
decided that she could be reintroduced in this sequence by Twylight bringing her<br />
into his home as food for him and his hollow-mate Digger. Who had just met<br />
Soren and offered him shelter. (Body, 2011, http://brendanbody.blogspot.com/)<br />
This resulted in shots being reassigned to senior and lead animators that could quickly<br />
pick up the job and could take responsibility for creating high quality animation in those<br />
last minutes nevertheless. Brendan got one of those reassigned shots and took the<br />
13 Crunch time is the interval of time just before a project is due and the production is reaching its deadline. In<br />
animation production people often work from early to late at night in the last few weeks of production to be<br />
able to get to the product‟s final state in time.<br />
3. The 3D Animation Workflow<br />
6<br />
9