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227/08 Social challanges s the basis for foresight - Gaia

227/08 Social challanges s the basis for foresight - Gaia

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thing, anywhere media) becomes finally a reality.<br />

Most popular uses of Internet - search engines,<br />

messaging, social media, electronic commerce,<br />

banking and payments, entertainment - have migrated<br />

to mobile devices. Mobile TV is also a progression<br />

on this trend having mainly <strong>the</strong> same<br />

media content, but with new devices and new usage<br />

contexts.<br />

The richness and multitude of different family<br />

structures will continue to grow. Despite this,<br />

family entertainment at home is in central role<br />

and is reflected in home electronics, building<br />

styles and decoration. The home electronics<br />

equipment often includes a multitude of devices<br />

<strong>for</strong> different entertainment, and non-entertainment<br />

purposes. For <strong>the</strong> evenings, <strong>the</strong> family ga<strong>the</strong>rs<br />

in front of <strong>the</strong> latest craze: 3DTV.<br />

One continuation along this path is that digital<br />

and electronic media become a seamless part of<br />

our everyday life. Media can be tailored much<br />

better than today based on own interests and<br />

needs. Active media use and participation in<br />

community activities is more relevant. In many<br />

ways this can be considered relevant to <strong>the</strong> ideas<br />

of ubiquitous or ambient intelligence where <strong>the</strong><br />

goal of new technology is to make life easier but<br />

also to disappear, to go out of <strong>the</strong> way, so that people<br />

can go on living <strong>the</strong>ir lives in a more pleasant<br />

and effective way.<br />

However, as <strong>the</strong> technological infrastructure<br />

grows more complex, <strong>the</strong>re will be a growing need<br />

to be able to ef<strong>for</strong>tlessly control <strong>the</strong> home media<br />

environment <strong>for</strong> entertainment. The underlying<br />

technology infrastructure will be drastically simplified<br />

reversing <strong>the</strong> current trend of growing complexity<br />

at home. No wonder people find this complexity<br />

too overwhelming and demand seamless<br />

interconnectivity and simplicity. This growth can<br />

currently be seen, <strong>for</strong> example, by considering <strong>the</strong><br />

modern digital photo infrastructure consisting of<br />

several digital cameras, mobile phones, transfer<br />

cables, wireless connections, PC, TV, media<br />

boxes, removable hard disks, backups, scanners,<br />

printers, drivers, various desktop software, available<br />

network services, etc.<br />

Print media has also evolved to be smarter and to<br />

better meet <strong>the</strong> everyday needs of people. There<br />

will be new systems <strong>for</strong> producing and printing<br />

high-quality print publications at home, or in <strong>the</strong><br />

neighborhood. The frequency of physical delivery<br />

times of newspapers to homes is increased<br />

and become more flexible, i.e. people can have<br />

<strong>the</strong>ir morning paper, afternoon paper, evening paper,<br />

or a customized family paper according to<br />

need. There is also a significant growth in family-centric<br />

self-published content.<br />

New media and in<strong>for</strong>mation technology is ef<strong>for</strong>tless,<br />

seamless, not requiring plenty of attention<br />

(such like paper is today). One of <strong>the</strong> most important<br />

technical steps <strong>for</strong>ward has been made in <strong>the</strong><br />

area of observing human behavior and adapting<br />

to it. 10<br />

Home environments will also become smarter<br />

than <strong>the</strong>y are now. They can notice who is <strong>the</strong>re<br />

and where o<strong>the</strong>r people are. In general, <strong>the</strong> use of<br />

location tracking in<strong>for</strong>mation everywhere grows.<br />

This naturally raises plenty of privacy concerns,<br />

but also new technical solutions <strong>for</strong> privacy management<br />

and pseudonymous services have made<br />

<strong>the</strong>se issues less of a topic <strong>for</strong> burning discussion.<br />

People are very concerned about security, including<br />

both data security and physical security. This<br />

continues to be a booming industry trying to alleviate<br />

<strong>the</strong> risks of <strong>the</strong> vulnerabilities of our digital<br />

and physical life situations. Unique identification<br />

of people has been solved, and we have persistent<br />

“ID-auras” in everyday use that are <strong>the</strong> representation<br />

of our electronic identities.<br />

Technology makes possible real-time communication,<br />

coordination and control in different life<br />

contexts and between <strong>the</strong>m. ICT and media supports<br />

better control of balance between working<br />

tasks and own time. Email will not be as important<br />

as it is now <strong>for</strong> everyday electronic commu-<br />

10 We may be approaching <strong>the</strong> Starfire vision by Sun Microsystems (1993,<br />

http://www.youtube.com/watch?v=NKJNxgZyVo0) , which had <strong>the</strong> emphasis on natural interaction,<br />

seamless transfer of media between different devices, and ubiquitous media capture.<br />

15

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