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Van Richten's Monster Hunter's.pdf - Askadesign.com

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<strong>Van</strong> <strong>Richten's</strong> estimates for dietary<br />

requirements are quite accurate, but<br />

he fails to answer several key<br />

questions. For instance, how much<br />

flesh can a werebeast glean from the<br />

average ran? From a goblin? For a<br />

simple solution, use the following<br />

guidelines in play: On average, a<br />

man-sized victim yields 100 pounds<br />

of flesh (including skin, marrow, and<br />

organs). A creature classified as<br />

"large" yields 150 pounds, while a<br />

creature that is size "small" yields 50.<br />

For each day beyond four that a<br />

lycanthrope goes without sufficient<br />

food, the creature loses one-eighth of<br />

its hit-point total (rounded up). Each<br />

day, it receives a saving throw vs.<br />

polymorph to resist the day's loss.<br />

Note that the loss is of one-eighth of<br />

the creature's total normal hit points.<br />

For example, a werebat whose hit<br />

points usually add up to 24 is forced<br />

to go without food. For the first four<br />

days, it suffers no ill effects (except,<br />

perhaps for an increasingly foul<br />

mood). On the fifth day, and on each<br />

From my own research and<br />

encounters, I provide the following<br />

estimates of food requirements for<br />

different phenotypes. I must stress that<br />

these are estimates: variation between<br />

individuals may exist. Also, this does<br />

not take into account the possibility<br />

that certain werebeasts may prefer to<br />

eat more than others.<br />

The figures above represent my best<br />

guess at average requirements. A true<br />

lycanthrope can go for up to four days<br />

without suitable food before it begins<br />

to suffer any ill effects. This assumes,<br />

however, that it eventually makes up<br />

for the food it has missed.<br />

Note that even the wererat discussed<br />

above will probably slay one animal (or<br />

person) every day (or couple of days,<br />

at least). Since it prefers fresh meat, it<br />

will orobablv make a kill iust to aet - its<br />

two pounds'of flesh.<br />

subsequent day, it mus t save vs.<br />

polymorph or lose 3 hit points (oneeighth<br />

of its total).<br />

Note that a werebea: jt cannot<br />

regain hit points lost to starvation<br />

simply iy changing for m. (The<br />

reverse is also true; obi Jiously, a<br />

werebeast cannot heal <strong>com</strong>bat<br />

damage simply by eatii Tg a square<br />

meal.) Although magic can restore<br />

the points lost to starvz ition, the mere<br />

passage of time has no effect. The<br />

creature regains all stai (vation points<br />

as soon as it devours a ll of the flesh it<br />

should have eaten up t' 3 that point.<br />

Progressive starvatic ,n has another<br />

consequence. A starvir rg werebeast<br />

has an increased cham :e of suffering<br />

bloodlust. (Bloodlust is discussed in<br />

more detail on page 1E io.) For each<br />

day beyond four that tt Le creature<br />

goes without sufficient food, it suffers<br />

a -1 penalty to its save ~ vs. polymorph<br />

to avoid bloodli 1st. This<br />

penalty vanishes as so< m as the<br />

creature makes up for all the time<br />

that it's gone without SI ufficient food.<br />

All lycanthropes apF )ear to prefer<br />

human and humanoid flesh to that of<br />

animals. This preferem :e is not so<br />

strong that the creaturc 3s cannot<br />

override it when neces: jary, however.<br />

They can derive suster lance from any<br />

form of flesh (keeping in mind the<br />

restrictions I have set c ut above, of<br />

course).<br />

Life Spm and Lift 3cycle<br />

Unlike the undead crez itures I have<br />

studied, werebeasts fol low a natural<br />

cycle from birth to dea th. They are<br />

born, they mature to at dulthood, and<br />

they eventually die of ( ,Id age. As<br />

noted below, however, this pattern<br />

varies between infectec 1 and true<br />

lycanthropes.

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