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Van Richten's Monster Hunter's.pdf - Askadesign.com

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,. . . . . . .<br />

, . . :.<br />

Any time the PC uses a golem<br />

ability, you should make a powers<br />

check for that character. The base<br />

chance of attracting the attention of<br />

abilities of his new body, he merely<br />

keeps alive for a brief while longer the<br />

slim hope of returning to his former<br />

self. The amount of time a PC has<br />

the character's Wisdom and whether or<br />

not his brain was transplanted into the<br />

golem's body. Characters who've<br />

undergone such a transplant tend to<br />

retain their own personalities for a<br />

slightly greater period of time, as more<br />

of their "true self" inhabits the body.<br />

. ,<br />

before he be<strong>com</strong>es an NPC is based on , .<br />

Stag06 Of P iSSOl~O~ .<br />

The table on page 284 shows how<br />

many days elapse before a PC's<br />

personality disintegrates and he is<br />

forever lost. This disintegration is<br />

marked by five stages: intact,<br />

dominant, balanced, faint, and golem.<br />

Consult the column corresponding to<br />

the character's Wisdom. Anytime the<br />

PC uses the powers of his new form,<br />

however, his Wisdom is reduced by 1<br />

point for purposes of determining the<br />

rate of the character's decline.<br />

The text below defines each of the<br />

five stages of personality dissolution.<br />

This information should be shared with<br />

the player trapped in the golem body,<br />

so he can attempt to roleplay<br />

accordingly. If the player does not do<br />

so, however, feel free to have the PC<br />

make both fear and horror checks as<br />

he slowly feels himself losing control.<br />

Intact: The PC's personality is<br />

essentially unchanged at this first<br />

stage. However, the PC should<br />

certainly be horrified by his situation<br />

and behave accordingly.<br />

Dominant: Minor changes occur in<br />

the PC's personality. Although the PC<br />

is still in charge, tell the character he<br />

feels angry, moody, and hurt over<br />

minor incidents that would normally<br />

not bother him at all.<br />

Balanced: At this point, the PC is<br />

truly caught up in the struggle to<br />

control his personality. No matter what<br />

the PC's original alignment was, it now<br />

be<strong>com</strong>es chaotic due to the PC's inner

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