Van Richten's Monster Hunter's.pdf - Askadesign.com
Van Richten's Monster Hunter's.pdf - Askadesign.com
Van Richten's Monster Hunter's.pdf - Askadesign.com
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
ms. When the search is narrowed to a<br />
sh ort list of suspects, it's a good idea to<br />
PE netrate the living quarters of those<br />
PE :ople and look for evidence. I am not<br />
su iggesting that the intrepid hunter find<br />
a way to break into the home of anyone<br />
WI IO was not accounted for the last time<br />
th e lycanthrope made an appearance.<br />
W hen criminal activity is justified by the<br />
vi rtue of its intent, then the line between<br />
9( iod and evil is lost and we quickly find<br />
01 Jrselves hard in the <strong>com</strong>pany of those<br />
W e despise. Rather, I am suggesting that<br />
th e hunter enter into a, shall we say,<br />
d, iplomatic form of pursuit.<br />
Pose as a delivery clerk, drop by<br />
u1 iexpectedly for tea, even boorishly<br />
in tvite yourself into the suspect's home<br />
UI nder the pretense of using the faciliti(<br />
es, but find some way to insinuate<br />
Y' Durself into the suspect's quarters, if<br />
01 niy to take a quick look around. It's<br />
..ot n necessary to find the meat larder in<br />
order to confirm your hunch. If you<br />
have reason to believe that someone is<br />
a werebeast, then a simple scan of their<br />
living room can condemn them. Do not<br />
look for overt signs of violence and<br />
cannibalism, but for subtler clues that<br />
fit into the puzzle you have already<br />
been piecing together. Observe the suspect's<br />
taste in decoratlon, for example.<br />
A dark and disturbing painting often reflects<br />
a similarly disposed character. Or<br />
seek objects lying about that link the<br />
person to the scene of a crime, like a<br />
possession of the deceased. I once<br />
identified a wererat when I coincidentally<br />
observed a shiny brooch on its<br />
coffee table that had belonged to a<br />
friend of mine, recently murdered.<br />
Wilderness Lairs<br />
My discussion of the wilderness lair<br />
assumes that the hunting party has<br />
already found it-whether they have<br />
followed a set of tracks to the<br />
monster's doorstep, convinced a<br />
natural animal of the beast's<br />
phenotype to lead them there, or<br />
bungled upon it by sheer luck.<br />
'WEREBEASTS Y<br />
Discovering the residence of the<br />
beast is a step in the process of both<br />
identifying the beast and learning a bit<br />
about it. If you are lucky, you may find<br />
some insight into the monster's habits,<br />
and maybe a record of what the<br />
lycanthrope knows about you. But best<br />
of all, a hunting party that locates the<br />
lair of a werebeast has just located the<br />
ideal place to set a trap!<br />
When the place in question is lo-<br />
cated, first search it for all its en-<br />
trances and exits and all its hidden<br />
nooks and crannies. Then learn what<br />
you can about the beast's domestic<br />
habits-where it sleeps, stores its food,<br />
hides if necessary, and so on. Finally,<br />
design a trap that will blend into the<br />
surroundings, avoiding the disturbance<br />
A great way to turn a simple<br />
hack-'n'-sla!jh adventure into a detective<br />
mystery is to very subtly<br />
wave ciues ,of the lycanthrope's<br />
identity under the PCs' noses.<br />
Introduce objects or sounds or<br />
smells that readily blend into innocent<br />
backgrounds and then challenge<br />
the PCs by linking them to the<br />
murders, iater on in the adventure.<br />
Sometimes the tiniest clue is the<br />
key that breaks the mystery wide<br />
open, and the werebeast's lair is the<br />
ideal place to plant it.<br />
If and when the PCs discover the<br />
lair of a lycanthrope, particularly the<br />
wilderness location, the DM should<br />
pay close attention to how carefully<br />
they approach and search the area.<br />
Most animals can easily tell if their<br />
lair has been <strong>com</strong>promised, without<br />
even entering it, and the best-laid<br />
plans may be wasted by one PC<br />
footprint.<br />
Always give the PCs a chance to<br />
find every secret door in the lair, but<br />
seek ingenious ways to keep them<br />
from turning the creature's home<br />
into a death trap; this is the<br />
monster's home turf. after all, and<br />
should not be easily used against it.