Van Richten's Monster Hunter's.pdf - Askadesign.com
Van Richten's Monster Hunter's.pdf - Askadesign.com
Van Richten's Monster Hunter's.pdf - Askadesign.com
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. ~LCI~TClN, ~~~11E FIIGT:<br />
way the vampire can receive<br />
information from these animals. Thus,<br />
a vampire typically could not use a<br />
summoned bat as a spy to gather<br />
information. Of course, this is only true<br />
of the "typical" vampire. There are<br />
some unique individuals that can<br />
<strong>com</strong>municate bi-directionally with<br />
certain animals, or even "speak" their<br />
language. I must admit I find this a<br />
terrifying concept, because virtually<br />
any creature of the forest or hedgerow<br />
thus be<strong>com</strong>es a potential spy or scout<br />
for a vampire. Nevertheless, as with<br />
the spell speak with animals, there<br />
remain severe limitations on what the<br />
vampire can <strong>com</strong>municate and learn<br />
by this means. The minds of lesser<br />
animals are very limited, and are<br />
focused almost exclusively on the<br />
moment-to-moment requirements of<br />
survival. Animal <strong>com</strong>munications<br />
reflect these limitations. Thus, it would<br />
be impossible to conduct a<br />
philosophical discussion with a rabbit,<br />
for example, or to instruct that<br />
creature to perform <strong>com</strong>plex tasks,<br />
those involving judgment and<br />
contingencies. Nor would a controlled<br />
rat be able to turn a key, and a<br />
controlled wolf would likely be unable<br />
Undeacl Minion Control<br />
to remove the bar from a door, and<br />
so on.<br />
These limitations of <strong>com</strong>munication<br />
and control are not sufficient to stop a<br />
vampire who can speak with animals<br />
from forming close bonds, friendships,<br />
as it were, with certain creatures.<br />
These animals would consider the<br />
vampire a <strong>com</strong>patriot or a leader, and<br />
would obey the monster's <strong>com</strong>mands<br />
willingly even after the period of<br />
<strong>com</strong>plete mental control ends. Such<br />
willing "animal friends" would probably<br />
not sacrifice their lives for the vampire,<br />
but otherwise would be loyal minions.<br />
Some examples of vampire-<br />
controllable animals are rats, bats,<br />
wolves, cats, snakes, ravens, vultures,<br />
and wasps.<br />
other Minions<br />
It is an unpleasant point to add that<br />
vampires also exercise power over<br />
their fellow undead, particularly<br />
zombies, ghasts, and the like.<br />
Fortunately, they are not omnipotent in<br />
these matters, even though they are<br />
technically the "kings" of the undead,<br />
and many of the more powerful<br />
creatures may resist being controlled,<br />
particularly other vampires. Because of<br />
of undead<br />
1 HD<br />
Zombie Zombie<br />
2 HD<br />
3-4 1-4 HD HD<br />
5 HD<br />
Fledgling Mature<br />
13 10<br />
16 13<br />
19 16<br />
70 20 19 19<br />
- 20<br />
Old Very Old Ancient<br />
7 4 1<br />
10 7 4<br />
13 I3 IO 7<br />
16 13 10<br />
19 16 13<br />
Eminent Patriarch<br />
* *<br />
1 *<br />
4 1<br />
7 4<br />
10 7<br />
Ghast 20 19 16 13 10<br />
6 HD 20 19 16 13<br />
Undead of higher HD (including special) are immune to control by vampires of any age<br />
category.<br />
+<br />
* Automatically controlled (no chance of failure)<br />
Vampires of any age category are automatically entitled to a saving throw, to resist being<br />
controlled<br />
'