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Logic Pro 9 User Manual - Help Library - Apple

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Note: This complex task involves a lot of guesswork on the part of <strong>Logic</strong> <strong>Pro</strong>, and the<br />

results almost always require some manual fine-tuning on your part.<br />

Replacing Environments by Assignment<br />

The most flexible (and most time consuming) method of exchanging Environments is to<br />

manually choose whether each Environment object is kept, deleted, or replaced. If you<br />

choose to replace an object, you must also define the replacement object. This method<br />

is accessed via Options > Import Environment > Custom.<br />

When you choose custom import, an Environment window listing all objects in the<br />

destination Environment is shown in a column on the left, and the chosen action for each<br />

object is shown in a column on the right.<br />

You can assign the replacements one at a time, by clicking items in the list on the right<br />

and choosing the replacement object from a pop-up menu. This pop-up menu includes<br />

all objects in the track list of the source project.<br />

Alternately, you can select one or more rows in the list, and make a choice from the Import<br />

menu. In addition to keep and delete, this menu offers several automated selection<br />

techniques, as described below.<br />

The first Import menu option is “Import Environment using current Assignment.” No<br />

importing can take place until you make this selection. The other choices (including the<br />

pop-up menus in the right column) determine how things will be imported.<br />

Import Options<br />

The last two items in the Import menu provide additional options for the import process:<br />

• Import > Copy Layer Names: The layer names of the source (second) Environment are<br />

transferred to the current one.<br />

• Import > Copy selected Objects from 2nd Environment: All objects selected in the source<br />

Environment are copied into the destination Environment, even if they don’t appear<br />

on the assignment list.<br />

Automatic Assignment Functions<br />

The assignment functions described below are immediately applied to all selected rows<br />

in the import list. The assignments appear in the right column, and all rows are then<br />

deselected.<br />

• Import > Assign as ‘Keep’: These objects are unaltered.<br />

• Import > Assign as ‘Delete’: These objects are deleted.<br />

• Import > Assign by Identical: These objects are assigned to objects from the source<br />

project that match the type, icon, name, port, and MIDI channel. Objects with the same<br />

Unique ID have priority.<br />

1076 Chapter 36 Working in the Environment

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