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Logic Pro 9 User Manual - Help Library - Apple

Logic Pro 9 User Manual - Help Library - Apple

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• Granulation (ms): Determines the time span of louder components in the audio material.<br />

<strong>Logic</strong> <strong>Pro</strong> uses these peak signals (or transients) to derive information for velocity points<br />

in the groove template. The most useful values are usually between 50 and 200 ms,<br />

depending on the tempo of the audio material.<br />

• Attack Range (ms): Tells <strong>Logic</strong> <strong>Pro</strong> how long the attack phases of the sounds in the<br />

audio material are. For example, drum and percussion instruments have short attack<br />

times of less than 20 ms, whereas string instruments have longer attack phases. The<br />

best values for the majority of instruments are usually between 5 and 40 ms, with most<br />

around 20 ms.<br />

• Smooth Release (%): Specifically designed to process audio material that contains sounds<br />

with a long release or reverb tail. This makes it easier to convert these sounds into<br />

suitable quantization points. The value you choose here should generally be between<br />

0% and 5%, except when you are processing passages that contain sustained notes,<br />

distorted guitars, or similar sounds.<br />

• Velocity Threshold: Sets the threshold level. All signals that fall below this value are<br />

ignored. In most cases, you should choose a value of 1, except when you are processing<br />

very dense, loud material with soft background noises.<br />

• Basis Quantize pop-up menu: Enables you to add artificial trigger points at positions<br />

where there are no trigger points present. Groove templates created with this method<br />

are suitable in situations where you need more quantization points than are contained<br />

in the audio material. The automatic identification of trigger points in the audio material<br />

is not affected by this parameter.<br />

• Time Correction: Allows you to compensate for any time delays that may occur when<br />

external samplers or synthesizers are triggered by MIDI notes. These time delays are<br />

sometimes very noticeable, particularly if the connected device is playing a MIDI region<br />

(that was quantized with an audio-to-MIDI groove template) at the same time as the<br />

original audio material. You should be able to compensate for this effect by using<br />

settings between −20 ms and 0 ms.<br />

644 Chapter 21 Quantizing Audio and MIDI

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