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Logic Pro 9 User Manual - Help Library - Apple

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Velocity<br />

Use to set a velocity offset that is added to, or subtracted from, the velocity of the incoming<br />

note. Drag the number vertically to create a velocity offset. You can also click the specific<br />

point on the beam.<br />

The Initialize > Output Velocities command resets all velocity offsets to 0 (no offset).<br />

Channel<br />

Use to set the MIDI channel of individual notes. This allows you to play individual sounds<br />

from different drum sets in the same sound generator.<br />

You will normally use the Base setting. This means that the notes are sent on the channel<br />

set in the mapped instrument’s Parameter box. If you choose All in the Parameter box,<br />

the channel information of the incoming notes is used. This is useful if you want to place<br />

the mapped instrument after a multi-instrument or standard instrument in the signal<br />

path.<br />

To set all selected notes to Base, choose Initialize > Output Channels.<br />

Cabling Mapped Instruments<br />

You can send individual notes from a mapped instrument object to (up to) 16 different<br />

output cables, allowing you to play sounds from different sound sources. If you select a<br />

cable that doesn’t exist, the note will not be sent out.<br />

The Initialize > Output Cables command resets all cables to #1 (the top outlet of the<br />

Mapped Instrument).<br />

Notation Parameters<br />

The last three columns define the notation parameters of individual notes.<br />

• Head: This pop-up menu allows you to change the note head.<br />

• Rel. Pos.: This field is used to alter the relative position of the note on the staff. This<br />

does not alter the pitch, only the vertical positioning of the note head on a staff in the<br />

Score Editor. Drag vertically to alter the note position.<br />

• Group: As the mapped instrument object is typically used for percussion instruments,<br />

click-holding the Group field opens a menu of grouped drum families: Kick, Snare, and<br />

so on. MIDI sound modules can have drum sounds mapped across 127 possible notes,<br />

which would result in an interesting staff (to say the least). Assign several related<br />

percussion sounds (tom drums, for example) to the Toms group to place all related<br />

sounds on a single staff line. As with the relative position, the pitch of grouped notes<br />

is not affected by grouping them on a single line.<br />

Choosing Initialize > Score Parameters neutralizes the settings of the Head, Rel. Pos., and<br />

Group parameters.<br />

Chapter 37 Environment Objects Reference<br />

1093

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