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Logic Pro 9 User Manual - Help Library - Apple

Logic Pro 9 User Manual - Help Library - Apple

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1334 Glossary<br />

sample rate When an analog audio signal is converted to a digital signal, this term refers<br />

to the number of times per second the audio file is sampled. <strong>Logic</strong> <strong>Pro</strong> can record and<br />

edit audio at sample rates ranging from 44.1 kHz (44,100 times per second) up to 192 kHz<br />

(192,000 times per second).<br />

sample rate converter Device or algorithm that translates one sample rate to another.<br />

sampler Device used for sampling. In <strong>Logic</strong> <strong>Pro</strong>, this generally refers to the EXS24 mkII<br />

software-based sampler.<br />

sampling The process of converting analog audio into digital information. The sample<br />

rate of an audio stream specifies the number of samples that are captured per second<br />

(see sample rate). Higher sample rates yield higher-quality audio.<br />

saturation A term most commonly associated with a slight tape distortion or the<br />

characteristics of tube amplifiers. It basically describes a very high gain level that causes<br />

a slight distortion of the incoming signal, resulting in a warm, rounded sound.<br />

scale A group of related musical notes (or pitches) that forms the basis of the melody<br />

and harmony in a piece of music. The most common scales are the major scale and minor<br />

scale.<br />

scan code Each key on a computer keyboard has a scan code rather than an ASCII symbol<br />

associated with it. As an example: The Plus and Minus keys on the numeric keypad and<br />

the corresponding keys above the keyboard have a different scan code, but use the same<br />

ASCII symbol.<br />

scene marker <strong>Logic</strong> <strong>Pro</strong> can automatically extract information from (abrupt) transitions<br />

in QuickTime movie files, and create a marker, making the process of scoring to film much<br />

faster and easier. Such transitions in video generally indicate a scene change.<br />

Score Editor <strong>Logic</strong> <strong>Pro</strong> editor that deals with standard musical notation. MIDI note events<br />

are represented as quavers, crotchets, minims, and so on. The Score Editor allows you to<br />

adjust and edit the layout of the score, and print it.<br />

score set A collection of various staff styles, staffs, and other elements shown in the Score<br />

Editor can be saved as a score set. This facility allows you to quickly switch between (and<br />

edit and print) different portions of the score, such as a brass section, in isolation to the<br />

entire score. It also simplifies experimentation with different layouts.<br />

screenset A layout of various windows, inclusive of all display parameters (zoom, position,<br />

size of each window, and so on) is called a screenset. You can swap between different<br />

screensets, much as you might swap between different computer monitors.<br />

scroll bar and scroller Gray beam at the edge of a window. A movable box inside the<br />

beam is used to select the displayed project section in the window.

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