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Logic Pro 9 User Manual - Help Library - Apple

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• Edit > Paste (or Command-V) pastes the events at the current playhead position, at<br />

their original pitch.<br />

You can also perform advanced copy and move operations within the Hyper Editor. These<br />

allow you to directly swap events, or to merge a group of events from one section of a<br />

region to the same, or another, region, as examples. For more information, see Advanced<br />

Note Copy and Move Options.<br />

<strong>Pro</strong>tecting the Position of Events<br />

There are times where you will want to protect certain events from being moved. For<br />

example, several note events may be used to trigger footstep samples that match an<br />

actor walking down a corridor, in a video soundtrack. You have already created the music<br />

for this scene, but have been asked to increase the tempo to match several cuts of different<br />

camera angles in the corridor. Obviously, a change in the project tempo will move the<br />

events, resulting in out-of-sync footstep samples. Fortunately, <strong>Logic</strong> <strong>Pro</strong> has a feature<br />

that preserves the absolute time position of events.<br />

To protect the position of one or more selected events<br />

µ Choose Functions > Lock SMPTE Position (or use the corresponding key command). This<br />

ensures that events that fall at a particular absolute time position—1 hour, 3 minutes,<br />

15 seconds, 12 frames, for example—remain at this position when tempo changes are<br />

made.<br />

To unprotect the position of one or more selected events<br />

µ Choose Functions > Unlock SMPTE Position (or use the corresponding key command).<br />

Working with Event Definitions<br />

The event definition determines the event type shown on each Hyper Editor lane. Events<br />

are shown as vertical beams on each lane, aligned with a particular time position in the<br />

Bar ruler.<br />

There are many ways of altering the way the beams are displayed, making it easier to<br />

create or adjust particular event types (see Changing the Grid and Beam Display). You<br />

can also alter the grid resolution for each event definition lane in a hyper set, which is<br />

very useful when creating drum patterns. The height and horizontal size of the lanes is<br />

adjusted with the zoom bars.<br />

Chapter 24 Editing MIDI in the Hyper Editor<br />

691

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