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Logic Pro 9 User Manual - Help Library - Apple

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Working with Plug-in Latencies 41<br />

Audio processed through plug-ins is subject to small timing delays, known as latency.<br />

Fortunately, <strong>Logic</strong> <strong>Pro</strong> provides a number of advanced features that can compensate for<br />

these timing differences, ensuring that all track and channel strip output is perfectly<br />

synchronized. This chapter discusses the technical aspects of plug-in latency, and how<br />

to circumvent these timing anomalies in <strong>Logic</strong> <strong>Pro</strong>.<br />

This chapter covers the following:<br />

• Understanding Plug-in Latency in <strong>Logic</strong> <strong>Pro</strong> (p. 1199)<br />

• Working in Low Latency Mode (p. 1200)<br />

• Working with Plug-in Latency Compensation (p. 1201)<br />

Understanding Plug-in Latency in <strong>Logic</strong> <strong>Pro</strong><br />

Each digital process—plug-in processing, changing the volume or pan level, and so<br />

on—adds an amount of latency (a small delay). Each of these processing latency values<br />

is added to each other.<br />

To explain, a software instrument running inside <strong>Logic</strong> <strong>Pro</strong> will only have an output<br />

latency, because it is generated inside the application. An audio recording that is being<br />

monitored in real time will have both an input, and an output, latency. These two values<br />

are summed, resulting in an overall monitoring latency figure.<br />

Each process—such as the use of an effect plug-in, for example—will also add an amount<br />

of latency, which is combined with the input and output latency figure, depending on<br />

whether a software instrument or audio channel strip is in use. For example, if a recorded<br />

vocal is routed through a compressor effect (with a 10 millisecond latency) and the audio<br />

interface output latency is 40 milliseconds, the total latency figure would be 50 milliseconds<br />

(10 + 40 = 50). If three plug-ins (reverb, chorus, and compressor, for example) that also<br />

introduced a 10 millisecond latency were used for this track, the latency would be<br />

70 milliseconds (10 + 10 + 10 + 40 = 70).<br />

1199

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