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Modified four vector cross product algorithm - The modified four vector cross product<br />

algorithm is a variant of the four vector cross product algorithm in which an auxiliary<br />

vector and two vectors on the surface are used to construct the cross product vector.<br />

Because of its stability this algorithm was chosen to be a good solution for slicing of<br />

curved layer models.<br />

The modified four vector cross product algorithm was chosen as the best for<br />

constructing slicing models, there were a few issues like self intersection and<br />

duplication of points which needed to be addressed. To overcome this, each surface<br />

point is to be provided with additional data. Different combinations of 1‟s and 0‟s in<br />

the extra information column would mean the different possible motions of the<br />

deposition head. Another drawback from the modified four vector cross product<br />

algorithm is that when two or more points on the deposition path are repeated. Due<br />

to this, the machine may tend to deposit more material in the repeated set of points<br />

assuming they are different set of points. To avoid this repetition of points a module<br />

check is developed which scans all points in each layer and compares it with<br />

coordinates of each pair of consecutive points. During this if two consecutive points<br />

are similar; one of them is dropped from the database.<br />

2.4 Current method used for slicing and deposition<br />

For the purpose of this research project, two models are chosen for producing<br />

curved layer parts and their testing. The first of these models is chosen to explain the<br />

concept of slicing procedure being used to print and test the part. The main part (Fig<br />

2.13) and its support structure (Fig 2.14) are as follows:<br />

58

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