bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free
bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free
bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free
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ISENGARD<br />
land-healing<br />
caSting time: 1 hour<br />
range: Special<br />
Duration: Permanent<br />
wearineSS tn: 15<br />
coSt: 3 spell picks<br />
methoD: Standard<br />
SPecialty: Secret Fire<br />
effect: Areas of Middleearth<br />
may become<br />
infused with dark power<br />
as a result of evil sorceries,<br />
the committing of<br />
large-scale vile acts, or<br />
the long-term presence<br />
of servants of the Enemy<br />
like the Witch-King of<br />
Angmar. This spell, which<br />
must be cast within the<br />
afflicted area, sanctifies<br />
them, freeing them from<br />
the evil taint. Upon the<br />
completion of casting, the<br />
caster may make a single<br />
Healing test to remove<br />
the taint from the area<br />
against a TN determined<br />
by the Narrator.<br />
s m o k e<br />
‘Over all his works a dark smoke<br />
hung and wrapped itself about the<br />
sides of Orthanc.’<br />
— The Fellowship of the Ring<br />
Saruman has turned his attention<br />
to building furnaces, forges, armouries,<br />
and smithies beneath Isengard.<br />
To accomplish this great task, literally<br />
hundreds of fires burn at any given<br />
time, requiring Saruman’s servants<br />
to continually cut down the valley’s<br />
trees and transport them into the<br />
deep bowels of Isengard. When they<br />
are burned, grey smoke billows from<br />
the shafts and vents within the Ring,<br />
spreading out over the Vale at the<br />
whim of the daily winds. As a result,<br />
massive clouds of smoke hang over<br />
Nan Curunír and besmirch every-<br />
thing within the Vale. Travellers may<br />
find themselves in open air during<br />
one moment, and enshrouded by noisome,<br />
choking smoke in the next.<br />
Each hour heroes remain within<br />
Nan Curunír, roll 1d6 and consult<br />
Table 3.1: Nan Curunír Smoke<br />
Conditions, to determine the condition<br />
of the air within a hundred-yard<br />
radius of the group. If they are within<br />
two miles of the Ring of Isengard, add<br />
+2 to the result.<br />
Smoke affects vision, makes it difficult<br />
to see opponents in combat, and<br />
may cause injury when inhaled. Refer<br />
to Table 3.2: Smoke Condition Effects,<br />
for game effects. ‘Stamina TN’ specifies<br />
the difficulty of a Stamina test that<br />
must be made each minute spent in the<br />
smoke. Failure results in the temporary<br />
loss of one point each of Strength and<br />
Vitality, which can be recovered at the<br />
rate of one point per hour, but only<br />
when breathing clear air.<br />
<strong>bon</strong> <strong>olivier</strong> (<strong>order</strong> <strong>#42065</strong>) 8